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Invulnerability

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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Invulnerability
File(s): rules(md).ini
Values: Comma-separated list of strings.
Default: 3, ,0 from Red Alert to Tiberian Sun;
3, ,no,0 in Red Alert 2 and Yuri's Revenge.
Applicable to: Powerups

Logic related to Invulnerability, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



In Red Alert, this power up gave nearby units an Invulnerability effect when the crate is opened, although this does not function in Red Alert 2. The crate defaults to the action of the Money crate instead, granting the player a sum of cash.

Notes

The last value defines the effect duration, in Red Alert in minutes.

See Also