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MagnaBeamColor

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Flag: MagnaBeamColor
File(s): art(md).ini
Values: Colors: R,G,B format
Applicable to: AudioVisual

Logic related to MagnaBeamColor, as a whole or in part, has no actual effect, even though it was newly added in Yuri's Revenge.



Supposed to specify the color of the beam effect for weapons with IsMagBeam=yes.

Notes

This is actually hard-coded in the exe and cannot be defined.

Although in vanilla, it's filled with 255,200,255 here, but according to Ares's definition of WeaponTypeExt::ExtData::DefaultWaveColorMagBeam, this uses #B000D0, i.e., 176,0,208.

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See Also