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ShovelSounds
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Flag: | ShovelSounds |
File(s): | Art(md).ini |
Values: | Integers with a space followed by Strings (names of Sounds) |
Default: | none |
Applicable to: | Sequence |
Specifies the sound made by this InfantryTypes where slaves are mining ore. Can be set to any valid entry from the SOUND.INI file
sound in the section MoveSound also).
Usage example:
[SlaveSequence]
ShovelSounds= 1 DefuseKit