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User contributions for Blackgamerz
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A user with 21 edits. Account created on 7 August 2024.
8 February 2026
- 13:5913:59, 8 February 2026 diff hist −380 VisibleLoad Undo Testid's edit current Tag: Undo
7 February 2026
- 20:3920:39, 7 February 2026 diff hist +143 Talk:Jumpjet construction on dedicated AircraftType structures No edit summary current
- 20:3420:34, 7 February 2026 diff hist −2 Jumpjet construction on dedicated AircraftType structures No edit summary current
- 18:2918:29, 7 February 2026 diff hist +526 m Multi Weapon Hack Another edit current
- 18:1218:12, 7 February 2026 diff hist +413 m Jumpjet construction on dedicated AircraftType structures Correction.
5 February 2026
- 15:0615:06, 5 February 2026 diff hist −55 m Multi Weapon Hack No edit summary
- 15:0415:04, 5 February 2026 diff hist +8,574 N Multi Weapon Hack Created page with "This guide requires: # rules(md).ini, art(md).ini # Engine extensions: Ares (optional) Credit to BaRaka for discovering this. <br> <br>PPM link: [https://ppmforums.com/topic-38086/three-or-more-weapons-for-a-unit| Three (or more) weapons for a Unit] ===Step 1: Setting Up=== Here is the instruction on how the modders can give more than just two weapons to any vehicle in Yuri's Revenge, using {{ f | IsGattling| yes | link }} You can give six different AG weapons AND six..."
- 14:4814:48, 5 February 2026 diff hist +2 m Jumpjet construction on dedicated AircraftType structures minor change
- 14:4814:48, 5 February 2026 diff hist +5,243 N Jumpjet construction on dedicated AircraftType structures Created page with "This guide requires: # rule(md).ini # Engine extensions: Ares (Must have), Phobos (Optional) PPM link: How to Build Jumpjet Vehicle from Airfield Credit to cxtian39 for discovering this. ==How Jumpjets can be constructed inside a Airfields== In Vanilla RA2 and YR, production structures can only construct units on their dedicated factories. InfantryTypes from Barracks, Vehicle (And Jumpj..."
- 13:3513:35, 5 February 2026 diff hist −31 m Repair ring mechanic No edit summary current
- 13:3513:35, 5 February 2026 diff hist +2,070 N Repair ring mechanic Created page with "{{Guideheader |yr=yes }} <br> This guide requires: # rules(md).ini, art(md).ini # Engine extensions: Ares (Must have), Phobos (optional) Credit to M.Kenosis for discovering this. ===Note=== This is both possible with Ares and Phobos AttachEffects. However for documenting tutorial purposes, Ares AE is used. You should also get assets in the following link to experiment. PPM link: YR (Ares) Repair Ring by M.Kenosis..."
- 11:5911:59, 5 February 2026 diff hist +6 m Technology Reservation mechanic Category update. Mb on previous edit. current
- 11:5811:58, 5 February 2026 diff hist +73 Technology Reservation mechanic No edit summary
- 11:5511:55, 5 February 2026 diff hist +61 N Category:Phobos Tutorial Created page with "This is the Phobos Tutorial category. Category:Tutorials" current
- 11:4911:49, 5 February 2026 diff hist +22 m Superweapon that only gives money minor catergory update current
- 10:5810:58, 5 February 2026 diff hist +5 Category:Phobos No edit summary current
- 10:5710:57, 5 February 2026 diff hist +28 N Category:Phobos Created page with "This is the Phobos category."
- 10:5510:55, 5 February 2026 diff hist +5,189 N Technology Reservation mechanic Created page with "This guide requires: # rules(md).ini, art(md).ini # Engine extensions: Ares(Must have), Phobos(Optional) Credit to cxtian39 for discovering this. ===How Red Alert 3 Empire player tech up style can be executed in Red Alert 2=== In Red Alert 3, Empire players unlock their techs at their production facilities. For instant, you purchase Upgrade (Tier 2) at Instant Dojo to unlock Shinobi and Breakthrough (Tier 3) to unlock Rocket Angel and Yuriko Omega. If that Doj..."
7 August 2024
- 07:5207:52, 7 August 2024 diff hist −1 AutoCrush No edit summary
- 07:5207:52, 7 August 2024 diff hist +2 AutoCrush No edit summary
- 07:5107:51, 7 August 2024 diff hist +361 AutoCrush No edit summary