Difference between revisions of "CnC Timeline"
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Red Alert 1 < Tiberian Sun FireStorm | Red Alert 1 < Tiberian Sun FireStorm | ||
Soviets Win / \ \ | Soviets Win / \ \ | ||
− | \ GDI Wins Nod Wins Nod Wins - Ending # | + | \ GDI Wins Nod Wins Nod Wins - Ending #2 |
\ / \ | \ / \ | ||
− | Tiberian Dawn Ending # | + | Tiberian Dawn Ending #3 |
\ | \ | ||
− | Nod Wins - Ending # | + | Nod Wins - Ending #4 |
− | Soviets Win - Ending # | + | Soviets Win - Ending #5 |
Red Alert 2 < | Red Alert 2 < | ||
Allies Win | Allies Win | ||
\ | \ | ||
− | \ Allies Win - Ending # | + | \ Allies Win - Ending #6 |
Yuri's Revenge < | Yuri's Revenge < | ||
− | Soviets Win - Ending # | + | Soviets Win - Ending #7 |
Line 31: | Line 31: | ||
=== Ending 1 === | === Ending 1 === | ||
− | CABAL | + | CABAL destroyed, Nod in the hiding, Tacitus decoded, the world is safe once again. |
− | + | :''Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.'' | |
− | |||
=== Ending 2 === | === Ending 2 === | ||
− | + | CABAL presumed destroyed, GDI scattered, Kane stil alive in a cloning vat, to be continued... | |
+ | :''Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.'' | ||
=== Ending 3 === | === Ending 3 === | ||
− | + | The world is pwned by Nod's tiberium missile. Nasty. | |
=== Ending 4 === | === Ending 4 === | ||
+ | World does NOT get NUKED. Kane and his hackers infilitrate gdi satellite command and allow player to ion cannon famous momuments in London, Paris, Berlin or Washington DC but basically bad :p | ||
+ | |||
+ | === Ending 5 === | ||
The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin. | The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin. | ||
− | === Ending | + | === Ending 6 === |
Yuri imprisoned, soviets have signed the treaty, everything under control. | Yuri imprisoned, soviets have signed the treaty, everything under control. | ||
− | === Ending | + | === Ending 7 === |
Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon. | Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon. | ||
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Firestorm: 2032 | Firestorm: 2032 | ||
− | + | {{:Red Alert and Tiberian series' timeline issues}} | |
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Revision as of 14:54, 12 July 2006
Contents
The CNC Timeline
For a far more detailed timeline, visit http://www.planetcnc.com/features/encyclopedia/
Some info is also available at http://en.wikipedia.org/wiki/Command_%26_Conquer
The CNC Timeline is most frequently considered to go like this:
GDI Wins GDI Wins - Ending #1 Allies Win - Ending #0 / \ / Red Alert 1 < Tiberian Sun FireStorm Soviets Win / \ \ \ GDI Wins Nod Wins Nod Wins - Ending #2 \ / \ Tiberian Dawn Ending #3 \ Nod Wins - Ending #4 Soviets Win - Ending #5 Red Alert 2 < Allies Win \ \ Allies Win - Ending #6 Yuri's Revenge < Soviets Win - Ending #7
Ending 0
Stalin is dead, Europe is free, all is well.
Ending 1
CABAL destroyed, Nod in the hiding, Tacitus decoded, the world is safe once again.
- Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.
Ending 2
CABAL presumed destroyed, GDI scattered, Kane stil alive in a cloning vat, to be continued...
- Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.
Ending 3
The world is pwned by Nod's tiberium missile. Nasty.
Ending 4
World does NOT get NUKED. Kane and his hackers infilitrate gdi satellite command and allow player to ion cannon famous momuments in London, Paris, Berlin or Washington DC but basically bad :p
Ending 5
The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin.
Ending 6
Yuri imprisoned, soviets have signed the treaty, everything under control.
Ending 7
Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon.
Dates of Events
Red Alert 1: 1948 - 1952
Red Alert 2: 60's - 70's
Yuri's Revenge: starts one day after the ending of Red Alert 2
Tiberian Dawn: 1995
Tiberian Sun: 2030 - 2031
Firestorm: 2032
Cross-pollination of Red Alert and Tiberian series'
In an interview with Frank Hsu (Yuri's Revenge producer) it was pointed out that "The Tiberian series is an entirely different game and universe" and so the two series do not really belong on the same timeline.
However, it is common knowledge in the community that Red Alert was a prequel to Tiberian Dawn - there was never any attempt by Westwood to hide this, and the player could watch and take part in the historical events leading to the formation of both GDI and the Brotherhood of Nod. It is assumed such statements by the RA2/YR producers were merely an attempt to retcon the history of their game, as they either didn't want to or didn't care to create a story for Red Alert 2 that fit the continuity.
Facts:
- In the Allied campaign, Over the course of several cutscenes, the player first hears about the UN's idea to form a "Global Defense Agency", and is later told it was founded.
- In the Soviet campaign, again and again, Kane is seen as Stalin's advisor. Then, in the outro, another high-ranking officer of the Soviet army tries to recruit the player for the Brotherhood, only to be killed by Kane. Kane then tells the player about his Brotherhood and gives a glimpse of his plans.
- Outside the game world, the single most definite proof of Red Alert being a prequel to Tiberian Dawn, is Westwood Studios' Official Command & Conquer FAQ v3.0:
---------------------------------------------------------------------------- 9.2 What is COMMAND & CONQUER: RED ALERT? ---------------------------------------------------------------------------- RED ALERT is the next Command & Conquer game from Westwood Studios, and is expected to release in the 4th quarter of 1996. A FAQ for RED ALERT will be released later on that covers the details of this PREQUEL to COMMAND & CONQUER: TIBERIAN DAWN. You can find out more about RED ALERT at the Westwood Studios web site: http://www.westwood.com.
This FAQ was also included in Covert Operations as part of the readme file. Of interesting note is that emphasis was not added. Westwood itself capitalized "prequel". As such, you can safely think of Red Alert as both part of the Tiberian timeline, and part of an independent Red Alert timeline - as long as you remember that Red Alert 2 and Yuri's Revenge are not part of the Tiberian one.
This entire section is saved as a page here and added via include; this is done as it has a valid place on several pages, and should contain the same information everywhere. Please do not hard-write this content directly into pages.