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Difference between revisions of "Crate"
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Blackmask0 (talk | contribs) |
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− | {{ | + | {{Flag |
− | + | |name=Crate | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=boolean | ||
+ | |default=no | ||
+ | |types={{Categ|INIFlags}} | ||
+ | |games=[[RA1]], [[TS]], [[RA2]], [[YR]] | ||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | This flag determines whether or not the overlay type should be removed whenever a unit moves into the same cell as it. In addition to being removed, another of this overlay type is automatically placed at another location on the map. This is used exclusively for powerup crates, but does not actually provide the powerup. | ||
+ | |||
+ | ==See Also== | ||
+ | *{{TTL|Powerups}} | ||
+ | *{{TTL|CrateTrigger}} |
Revision as of 22:02, 21 May 2007
Flag: | Crate |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | INIFlags |
This flag determines whether or not the overlay type should be removed whenever a unit moves into the same cell as it. In addition to being removed, another of this overlay type is automatically placed at another location on the map. This is used exclusively for powerup crates, but does not actually provide the powerup.