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Difference between revisions of "Pro:gen"

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{{ModBar|dev=DeeZire|zh=yes|dates=?|version=2.6 (Director's Cut)|site=http://www.deezire.net/}}
 
{{ModBar|dev=DeeZire|zh=yes|dates=?|version=2.6 (Director's Cut)|site=http://www.deezire.net/}}
Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that restores all of the features Electronic Arts disabled in the original game, adds some new units to most of the factions (the exception is the Stealth General, who receives a sniper Quad Cannon), reenables Boss General Leang as a playable faction and gives her elite Chinese technology, and adds 2 new boss factions to the game: US Boss Ironside and GLA Boss "Deathstrike", who use elite USA and GLA technologies respectively.
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Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that restores all of the features Electronic Arts disabled in the original game, adds some new units to most of the factions (the exception is the Stealth General, who receives a sniper Quad Cannon), re-enables Boss General Leang as a playable faction and gives her elite Chinese technology instead of mixed technology from the three generic sides, and adds 2 new Boss factions to the game: US Boss Ironside and GLA Boss "Deathstrike", who use elite USA and GLA technologies respectively.
  
Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions ({{fnl|1}}) to the 15 Zero Hour ones ({{fnl|2}}) for a total of 36 missions.
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The mod also re-enables the Challenge maps for generals Rodall Juhziz and "Anvil" Shin Fai, giving the player 9 opponents instead of 6 to battle in the Generals Challenge Campaign. When one chooses a regular General, one must now fight the Boss representing the chosen General's side at the end (i.e., if one chooses General Townes, the America LASER General, one must face USA Boss General Ironside at the end). When a Boss General is chosen, one is to fight all nine regular Generals in the Campaign.
  
Note: The older Pro:Gen mod for Generals (latest version 1.9) is no longer available at DeeZire.net. You can download it at several foreign websites like [http://www.hugi.is/strategy/ Hugi.is], where the link is under the Generals section. Version 1.9 omits the Campaign missions.
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Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions ({{fnl|1}}) to the 15 Zero Hour ones ({{fnl|2}}). The mod also adds in three missions that EA cut out of the final version of Generals. That makes for a total of 39 missions, 13 per side (the Zero Hour missions are numbered 9-13). In the final five missions, the reporter briefings are removed and replaced by intel briefings by the EVA voices of the game, the same as in the General missions. Instead of unit cameos, images of three Generals for the chosen faction are shown in the upper right corner of the screen.
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Note: The older Pro:Gen mod for Generals (latest version 1.9) is no longer available at DeeZire.net. You can download it at several foreign websites like [http://www.hugi.is/strategy/ Hugi.is] where the link is under the Generals section. Version 1.9 omits the Campaign missions and gives the player 9 Generals with modifications to some units' build costs and veterancies.
  
 
==Homepage==
 
==Homepage==

Revision as of 15:07, 11 June 2008

Pro:gen
Missingshot.png
by DeeZire

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm
Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars

Type Expansion
Release date(s) ?
Current Version 2.6 (Director's Cut)
Homepage Link

Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that restores all of the features Electronic Arts disabled in the original game, adds some new units to most of the factions (the exception is the Stealth General, who receives a sniper Quad Cannon), re-enables Boss General Leang as a playable faction and gives her elite Chinese technology instead of mixed technology from the three generic sides, and adds 2 new Boss factions to the game: US Boss Ironside and GLA Boss "Deathstrike", who use elite USA and GLA technologies respectively.

The mod also re-enables the Challenge maps for generals Rodall Juhziz and "Anvil" Shin Fai, giving the player 9 opponents instead of 6 to battle in the Generals Challenge Campaign. When one chooses a regular General, one must now fight the Boss representing the chosen General's side at the end (i.e., if one chooses General Townes, the America LASER General, one must face USA Boss General Ironside at the end). When a Boss General is chosen, one is to fight all nine regular Generals in the Campaign.

Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions (1) to the 15 Zero Hour ones (2). The mod also adds in three missions that EA cut out of the final version of Generals. That makes for a total of 39 missions, 13 per side (the Zero Hour missions are numbered 9-13). In the final five missions, the reporter briefings are removed and replaced by intel briefings by the EVA voices of the game, the same as in the General missions. Instead of unit cameos, images of three Generals for the chosen faction are shown in the upper right corner of the screen.

Note: The older Pro:Gen mod for Generals (latest version 1.9) is no longer available at DeeZire.net. You can download it at several foreign websites like Hugi.is where the link is under the Generals section. Version 1.9 omits the Campaign missions and gives the player 9 Generals with modifications to some units' build costs and veterancies.

Homepage

http://www.deezire.net/

References

1 Generals Game Guide

2 C&C Generals/Zero Hour FAQ/Walkthrough by Raining Metal