ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "ArmorInfantryMult"
From ModEnc
Nighthawk200 (talk | contribs) m (Testing template removed. Flag tempate updated.) |
|||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|ini=rules}} | ||
+ | |values={{values|percentages}} | ||
+ | |default=1.0 | ||
+ | |types={{Categ|Countries}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example, | ||
+ | |||
+ | [France] | ||
+ | ArmorInfantryMult=1.5 | ||
+ | |||
+ | This would multiply the armor of all infantry owned by France by 1.5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the [[InfantryTypes]] heading. | ||
+ | |||
+ | The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%). | ||
+ | |||
+ | == See Also == | ||
+ | *[[Armor Multipliers]] |
Latest revision as of 00:05, 21 June 2008
Flag: | ArmorInfantryMult |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 1.0 |
Applicable to: | Countries |
If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example,
[France] ArmorInfantryMult=1.5
This would multiply the armor of all infantry owned by France by 1.5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the InfantryTypes heading.
The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).