ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ArmorDefensesMult: Difference between revisions

From ModEnc
Jump to navigation Jump to search
m Added NeedTesting
m Replacing Template:TTL with Template:F.
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|ini=rules}}
|values=percentage / float
|values={{values|percentages}}
|special=None
|default=1.0
|default=1.0
|types={{Categ|Countries}}
|types={{Categ|Countries}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Specifies a multiplier to the armour applied to all {{TTL|BuildingTypes}} which have {{TTL|BuildCat|Combat}} set owned by this country. See also [[Armor Multipliers]].
Specifies a multiplier to the armour applied to all {{f|BuildingTypes|link}} which have {{f|BuildCat|Combat|link}} set owned by this country. See also [[Armor Multipliers]].
 
{{NeedTesting}}
It is not known what is the relation between this setting and {{Tt|[[Armor#In Difficulty|Armor]]}} set under the {{TTL|Difficulty}} sections.

Latest revision as of 07:25, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ArmorDefensesMult
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 1.0
Applicable to: Countries


Specifies a multiplier to the armour applied to all BuildingTypes which have BuildCat=Combat set owned by this country. See also Armor Multipliers.