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TurretSpins: Difference between revisions

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m Replacing Template:TTL with Template:F.
 
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines if the turret on this object continually spins in a full circle (spinning is anti-clockwise).
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=booleans
|default=no
|types={{Categ|VehicleTypes}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
If set to yes, the turret of this VehicleType will continuously spin around. The unit will therefore only attack other units when the turret allows it to (points in the right direction or the weapon is {{f|OmniFire|yes|link}}).

Latest revision as of 08:45, 27 November 2009

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Flag: TurretSpins
File(s): Rules(md).ini
Values: booleans
Default: no
Applicable to: VehicleTypes


If set to yes, the turret of this VehicleType will continuously spin around. The unit will therefore only attack other units when the turret allows it to (points in the right direction or the weapon is OmniFire=yes).