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TooBigToFitUnderBridge: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|values=boolean
|special=none
|default=no
|default=no
|types={{Categ|VehicleTypes}}
|types={{Categ|VehicleTypes}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


Specifies whether this unit is forbidden from parking under a bridge. Attempting to park such a unit under a bridge will automatically move it away.  
Specifies whether this unit is forbidden from parking under a bridge. Attempting to park such a unit under a bridge will automatically move it away.  


{{NeedTesting}}
{{NeedsTesting}}
*Parking such a unit under a destroyed bridge will prevent the bridge from being repaired.
*Parking such a unit under a destroyed bridge will prevent the bridge from being repaired.
**DLPH lacks this, needs to be tested if preventing bridge repairs is a function of this flag or simply any VehicleType.
**DLPH lacks this, needs to be tested if preventing bridge repairs is a function of this flag or simply any VehicleType.
*Seems to work just fine on both voxel and SHP units.
*Seems to work just fine on both voxel and SHP units.
**DZ note says it "''should only be used on voxel units''", however SQD has this and apparently works.
**DZ note says it "''should only be used on voxel units''", however SQD has this and apparently works.

Latest revision as of 09:57, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TooBigToFitUnderBridge
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: VehicleTypes


Specifies whether this unit is forbidden from parking under a bridge. Attempting to park such a unit under a bridge will automatically move it away.

This needs testing
The following section contains information that has not been personally confirmed by the revision's author; readers are encouraged to test it themselves and update the section accordingly.

  • Parking such a unit under a destroyed bridge will prevent the bridge from being repaired.
    • DLPH lacks this, needs to be tested if preventing bridge repairs is a function of this flag or simply any VehicleType.
  • Seems to work just fine on both voxel and SHP units.
    • DZ note says it "should only be used on voxel units", however SQD has this and apparently works.