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Created page with "{{Flag |name=Missile.PauseFrames |files=rulesmd.ini |values=filename with .pal extension |default=0 |types=Animation/Projectile |ares=yes }} Specifies the palette used to ..."
 
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{{Flag
{{Flag
|name=Missile.PauseFrames
|name=CustomPalette
|files=[[rulesmd.ini]]
|files=[[rulesmd.ini]]
|values=filename with .pal extension
|values=filename with .pal extension
|default=0
|default=0
|types=Animation/Projectile
|types=Animation/Projectile
|extver=New in version 0.2.
|ares=yes
|ares=yes
|aresflag=yes
}}
}}
Specifies the palette used to draw this animation/projectile.
Specifies the palette used to draw this animation/projectile.
<pre>CustomPalette=myanim.pal</pre>
== Theater-specific palettes ==
You can specify theater-specific palettes by putting three ~ marks to the theater specific part of the filename. <nowiki>~~~</nowiki> is replaced with the theater’s three-letter extension.
You can specify theater-specific palettes by putting three ~ marks to the theater specific part of the filename. <nowiki>~~~</nowiki> is replaced with the theater’s three-letter extension.
<pre>CustomPalette=myanim~~~.pal</pre> will result in usage of myanimtem.pal if the theater is temprate
<pre>CustomPalette=mya~~~nim.pal</pre> will result in usage of myatemnim.pal if the theater is temprate
== See Also ==
== See Also ==
[http://ares-developers.github.io/Ares-docs/new/customanimationandprojectilepalettes.html Ares documentation]
[http://ares-developers.github.io/Ares-docs/new/customanimationandprojectilepalettes.html Ares documentation]

Latest revision as of 20:41, 19 April 2014

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Flag: CustomPalette
File(s): rulesmd.ini
Values: filename with .pal extension
Default: 0
Extension Version: New in version 0.2.
Applicable to: Animation/Projectile

This flag is part of Ares. Do not use it without Ares installed.



Specifies the palette used to draw this animation/projectile.

CustomPalette=myanim.pal

Theater-specific palettes

You can specify theater-specific palettes by putting three ~ marks to the theater specific part of the filename. ~~~ is replaced with the theater’s three-letter extension.

CustomPalette=myanim~~~.pal
will result in usage of myanimtem.pal if the theater is temprate
CustomPalette=mya~~~nim.pal
will result in usage of myatemnim.pal if the theater is temprate

See Also

Ares documentation