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WobbleDeviation: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The deviation of trajectory, in leptons, of units which have JumpJet=yes assigned although this can be overridden in the units entry with the JumpjetDeviation= statement. Used by the locomotor CLSID.
|files={{Categ|ini=rules}}
|values={{Values|integer}}
|default=40
|types={{Categ|JumpjetControls}}
|ts=yes
|fs=yes
|hp=yes
|ets=yes
|ra2obsolete=yes
}}
The amplitude of wobbling in leptons of units using the Jumpjet locomotor.
 
In Red Alert 2 and its expansion pack, use {{f|JumpjetDeviation|link}}.

Latest revision as of 18:34, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WobbleDeviation
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 40
Applicable to: JumpjetControls

Logic related to WobbleDeviation, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



The amplitude of wobbling in leptons of units using the Jumpjet locomotor.

In Red Alert 2 and its expansion pack, use JumpjetDeviation.