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== Testing page ==
{{SandboxTop}}
<!-- Please do not remove the content above!-->


This is a sandbox - a page for testing stuff.
<!--Some old test stuff, commented out to prevent links to this page:


=== Pretty URL test ===
<flag
name="Damage"
desc="Sets the amount of Damage dealt by this weapon."
values="{{values|int}}"
default="0"
availablein="ra, cs, am, arda, ts, fs, hp, ra2, yr, rp, np, npext, ares, gz"
sections="{{Categ|Weapon|Weapons}}, {{Categ|Particles}}, {{Categ|VoxelAnims}}, {{Categ|Animations}}"
files="{{Categ|Rules(md).ini}}, {{Categ|Art(md).ini}}"
/>


Testing testing, if this goes through, the Pretty URLs are functional.
[http://test foo]
 
bar
<div style="padding:1px; text-indent:10px; -moz-border-radius:10px; border:2px dotted #c00; color:#00c; font-style:italic;">This post was brought to you by <b>DCoder</b> - founder of [http://dcoder.cannis.net RedUtils] - all the INI editing tools you'll ever need.</div>
baz
 
[http://test foobar]
 
-->
== Layout suggestions for YR exe info ==
Example: EMPulseClass
(insert EMPulseClass description here)
 
===Derivation===
[[AbstractClass]] {{arr|r}} EMPulseClass
 
 
===Class specifications===
{| align="center" width="100%" cellpadding="2" class="table_descrow"
!width="40%"|Property
!width="60%"|Value
|-
|colspan="2"|'''General:'''
|-
|[[VT]] address (YR 1.001)||'''0x7E87A8'''
|-
|Size of members data (YR 1.001)||'''0x34 bytes'''
|-
|colspan="2"|'''AbstractClass derivative:''' ''Note: these rows would only be added for AbstractClass derivatives''
|-
|[[ClassID]]||'''0x37'''
|}
 
 
===Member variables===
{| align="center" width="100%" cellpadding="2" class="table_descrow"
!width="5%"|Offset
!width="15%"|Type
!width="20%"|Name
!width="60%"|Description
|-
|colspan="4"|'''AbstractClass:'''
|-
|0x0||Pointer||VirtualTable||Pointer to the class' virtual table
|-
|0x4||Pointer||VirtualTable2||Pointer to an extended virtual table (not sure what exactly it does)
|-
|0x8||Pointer||VirtualTable3||Pointer to an extended virtual table (not sure what exactly it does)
|-
|0xC||Pointer||VirtualTable4||Pointer to an extended virtual table (not sure what exactly it does)
|-
|0x10||DWORD||unknown||
|-
|0x14||DWORD||DerivationFlags||Bit 0: set if Techno<br>Bit 1: set if Object<br>Bit 2: set if Foot
|-
|0x18||DWORD||unknown||
|-
|0x1C||DWORD||unknown||
|-
|0x20||BYTE||unknown||
|-
|0x21||BYTE||unused||
|-
|0x22||WORD||unused||
|-
|colspan="4"|'''EMPulseClass:'''
|-
|0x24||WORD||OriginCell_X||X coordinate of the origin cell of the EMP
|-
|0x26||WORD||OriginCell_Y||Y coordinate of the origin cell of the EMP
|-
|0x28||DWORD||Spread||Cell spreading radius of the EMP effect
|-
|0x2C||DWORD||CreationTime||Time point at which this EMPulse instance has been created
|-
|0x30||DWORD||Duration||Time the EMP effect lasts
|}
 
 
===Virtual Table===
{| align="center" width="100%" cellpadding="2" class="table_descrow"
!width="5%"|Offset
!width="15%"|Return Type
!width="15%"|Arguments
!width="20%"|Name
!width="45%"|Description
|-
|colspan="4"|'''AbstractClass:'''
|-
|0x0||unknown||unknown||unknown||
|-
|0x4||unknown||unknown||unknown||
|-
|0x8||unknown||unknown||unknown||
|-
|0xC||unknown||unknown||unknown||
|-
|0x10||unknown||unknown||unknown||
|-
|0x14||unknown||Load||Stream* stream<br>AbstractClass* dst||Load data from a stream (used for loading savegames)
|-
|0x18||unknown||Save||Stream* stream<br>AbstractClass* src<br>(3rd is unknown)||Save data to a stream (used for saving games)
|-
|0x1C||unknown||unknown||unknown||
|-
|0x20||AbstractClass*||Delete||none||Free memory and remove from global arrays.<br>The returned pointer is invalid.
|-
|0x24||unknown||unknown||unknown||
|-
|0x28||unknown||unknown||unknown||
|-
|0x2C||int32||GetAbstractClassID||none||Get the AbstractClass derivation ID of this class.<br>Used to find out "what something is".
|-
|0x30||int32||GetDataSize||none||Get the size of the member data.
|-
|0x34||unknown||unknown||unknown||
|-
|0x38||unknown||unknown||unknown||
|-
|0x3C||unknown||unknown||unknown||
|-
|0x40||int32||GetArrayIndex||none||Get the index of this class instance in the global array.<br>This will return 0 for abstract classes.
|-
|0x44||bool||IsDead||none||Find out whether this instance is dead.<br>This is only used for "living" objects with a health.
|-
|0x48||void||Get3DCoords||int32* dst_xyz||Load 3D coordinates into dst_xyz.
|-
|0x4C||void||Get3DCoords_var||int32* dst_xyz||Load 3D coordinates into variables, then into dst_xyz.<br>This method is obsolete (use 0x48).
|-
|0x50||unknown||unknown||unknown||
|-
|0x54||unknown||unknown||unknown||
|-
|0x58||unknown||unknown||unknown||
|-
|0x5C||void||AdvanceFrame||none||This is an updating routine, called every frame.
|}

Latest revision as of 09:46, 18 August 2021

Official ModEnc Testing Page ("Sandbox")

This is a sandbox - a page for testing stuff. Feel free to test any editing related stuff here. There also exists a Template-Sandbox. Please remove the your content if you no longer need it. Also note that the following content does not contain any useful information.