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User:桂月August

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⏲️My time zone is UTC+8. Now my local time is 20:02, 16th Jan 2025, 6 hours faster than server's local time (UTC+2, Germany).

English

Hello, everybody! My general game ID in MO APYR is Earl_August. "August" is "桂月"(Chinese phonetic: guìyuè) in Mandarin Chinese. My first time to play the Mental Omega AYPR is at about February 2021. I'm now trying to be a map and INI editor. Hope and thank you for your care!

Prefer I start to play the Mental Omega, I have played the Red Alert II(RA2) for about 10 years until now. The first game of RA2 I played is the Yuri's Revenge, after that I also have ever played Repubilc at War and Enemy at the Gates. I was going to play the RA3, I even bought the CD while I'm still a pupil. But at last, for many resons, I still never played RA3. The CD to install the RA3 also has lost now.

The camp I like most is Foehn Revolt. Especially I often choose Wings of Coronia and Haihead. I do agree with the hard struggle of the Foehn for fight against with Yuri's mental omega.

简体汉语

大家好!我在心灵终结的游戏ID是Earl_August,“August”中文为“桂月”。自2021年初(约2月)入坑心灵终结,现在正在努力晋升为地图编辑和INI编辑玩家,还希望大家多多关照。

之前玩了将近10年的红警2,首个入坑作是尤里的复仇(Yuri's Revenge),其后还玩过共和国之辉(Republic at War)和兵临城下(Enemy at the Gates)。曾经有过入坑红警3的打算,甚至小学时候就买过安装碟,可惜后来因为种种原因没有真正玩过,光碟也早已不知所踪。

我最喜爱的阵营是焚风反抗军,尤其经常用科洛尼亚侧翼狂鲨先锋。我非常赞同焚风反抗军为对抗尤里的心灵终结所做出的顽强拼搏。

日本語

皆様こんにちは!私のメンタル・オメガゲームIDはEarl_Augustです。“August”の漢字は“桂月(けいげつ)”です。初めてのメンタル・オメガ(Mental Omega、心が終わる)ゲームは2021年2月。今はINIとゲームマップ編集者為に頑張ります。

一番大好きの陣営は焚き風反抗軍(Foehn Revolt)です、特にコロニャーの翼(Wings of Coronia)と狂鮫パイオニア(Haihead)。

私の日本語はまだ上手ではありません、よろしくね。

Contact with me

Platform ModEnc Bilibili Fandom Discord
Persional Home Page 桂月August 桂の脌_Aug때 AugustKun968 AugustKun
Chat Page User talk Message Center Message Wall AugustKun#6265

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15 January 2025

     21:16  (User creation log) [MarianneViles‎; MarcellaLoc‎; LeannaCasimaty‎]
     
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14 January 2025

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07:47 (cur | prev) NapoleonQfm talk contribs (Created page with "<br>Let us initial appear into what a [https://www.businessnews.com.au/Company/Mission-NewEnergy biodiesel] is. [https://biodieselmagazine.com/articles/felda-global-buys-missions-kuantan-port-plant-for-11-5-million-9053 Biodiesel] is truly a renewable supply that's produced from a typical home by-product, the [https://www.businessnews.com.au/Company/Mission-NewEnergy cooking oil]. It might be made use of in any diesel car with out any [https://www.proactiveinvestors.co.u...")
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13 January 2025

     18:24  (User creation log) [SvenWeiner8‎; NevaB93126‎; MattGoodsell‎; CherieBrentnall‎]
     
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     14:06 Upload log Testid123 talk contribs uploaded File:McBurger Kong and NeedsEngineer=yes.gif
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 m   12:57  VoiceAttack‎‎ 3 changes history [Testid123‎ (3×)]
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N    12:19  PanicSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Panic''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''PanicSounds=1 CowFear'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the more con...")
N    12:17  Panic diffhist Testid123 talk contribs (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when InfantryTypes with the tag {{f|Fraidycat|yes|link}} received damage. ==See Also== PanicSounds<br>")
N    12:08  Cheer diffhist Testid123 talk contribs (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when show expression of joy ==See Also== MaximumCheerRate<br> CheerSound<br> CheerSounds<br>")
N    12:02  SecondaryFire diffhist Testid123 talk contribs (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when attack with Secondary,EliteSecondary,Weapon2,EliteWeapon2.")
N    12:00  Paradrop diffhist Testid123 talk contribs (Created page with "{{Flag |files={{Categ|Art(md).ini}} |values={{Values|int}} |types=Sequence |ra2=yes |yr=yes |rp=yes }} Specifies the frames that the infantry's SHP file should use when Sent down from an airplane or by '''Paratrooper Drop''','''American Paratrooper Drop''' etc. ==See Also== ParadropSounds")
N    11:54  ParadropSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence Paradrop and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''ParadropSounds=1 KirovAttack'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
N    11:50  HoverSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> This tag is different from the FlySounds tag in that the HoverSounds tag behaves like the tag AmbientSound as long as InfantryTypes is still flying or floating...")
N    11:42  Fly diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=art}} |values=Strings (names of Sounds) |default=none |types=Sequence |ra2=yes |yr=yes }} Specifies the frames that the infantry's SHP file should use when By flying above the ground by any means. ==See Also== JumpJet<br> {{f|Locomotor|{92612C46-F71F-11d1-AC9F-006008055BB5}|link}}<br> {{f|Locomotor|{B7B49766-E576-11d3-9BD9-00104B972FE8}|link}}<br>")
N    11:38  FlySounds‎‎ 3 changes history [Testid123‎ (3×)]
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11:29 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Fly''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[RocketeerSequence]'''<br> '''FlySounds= 1 RocketeerMove'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th...")
N    11:30  FireFlySounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''FireFlySounds''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[RocketeerSequence]'''<br> '''FireFlySounds= 1 RocketeerAttackCommand'''<br> [!]The number likely refers to the rate at which the audio will be pla...")
N    11:23  WetDie2‎‎ 3 changes history [Testid123‎ (3×)]
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11:15 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
N    11:23  WetDie2Sounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
N    11:15  WetDie1Sounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetDie1''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetDie1Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the...")
N    11:12  WetIdle2Sounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetIdle2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetIdle2Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, t...")
N    11:10  WetIdle1Sounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetIdle1''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetIdle1Sounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, t...")
N    11:09  SwimSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Swim''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''SwimSounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the more...")
N    11:09  TreadSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Tread''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''TreadSounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the mor...")
N    11:04  WetAttackSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''WetAttack''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''WetAttackSounds= 1 BruteDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is,...")
N    10:59  SecondaryFireSounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''SecondaryFire'''(Secondary,EliteSecondary,Weapon2,EliteWeapon2) and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''SecondaryFireSounds= 1 TanyaPrimeAttackCommand'''<br> [!]T...")
N    10:57  FireUpSounds‎‎ 3 changes history [Testid123‎ (3×)]
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12 January 2025

N    23:18  VisibleLoad diffhist DeathFish talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|bool}} |default=no |types={{Categ|VehicleTypes}},Image }} Does the unit have duplicate shape set for loaded with ammo state?")
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N    15:16  Die2Sounds‎‎ 2 changes history [Testid123‎; DeathFish‎]
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N    14:39  UndeploySounds‎‎ 2 changes history [Testid123‎ (2×)]
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14:38 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''GIUndeploy''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''DeploySounds= 1 GIUndeploy'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th...")
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N    14:30  CheerSounds‎‎ 2 changes history [Testid123‎; DeathFish‎]
     
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14:09 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} This specifies the sound to make when units are commanded to cheer and can be any sound as defined in the SOUND.INI file. Usage example:<br> '''[TrexSequence]'''<br> '''CheerSounds= 1 TrexFoot'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the more con...")
N    14:24  DeploySounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Deploy''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[GISequence]'''<br> '''DeploySounds= 1 GIDie'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, the more co...")
N    14:18  Idle2Sounds diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values=Integers with a space followed by Strings (names of Sounds) |default=none |types=Sequence |yr=yes }} Sound to play when InfantryTypes uses the sequence '''Idle2''' and can be any sound as defined in the SOUND.INI file.<br> Usage example:<br> '''[YuriXSequence]'''<br> '''Idle2Sounds= 1 YuriPrimeMove'''<br> [!]The number likely refers to the rate at which the audio will be played. The less it is, th...")
     14:10  ClearAllWeapons‎‎ 3 changes history [DeathFish‎; Testid123‎ (2×)]
     
14:10 (cur | prev) DeathFish talk contribs (Bug)
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07:51 (cur | prev) Testid123 talk contribs
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 m   14:04  CheerSound diffhist Testid123 talk contribs
 m   13:52  FireUp‎‎ 2 changes history [Testid123‎ (2×)]
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 m   12:47  Supress diffhist DeathFish talk contribs
 m   12:47  FireSuppress‎‎ 2 changes history [Testid123‎; DeathFish‎]
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12:26 (cur | prev) Testid123 talk contribs
     12:40  DiskLaser diffhist DeathFish talk contribs
 m   12:34  DeployToFire diffhist DeathFish talk contribs
 m   09:59  Elasticity diffhist Testid123 talk contribs
 m   09:22  ExpireSound diffhist Testid123 talk contribs
 m   09:20  BounceAnim diffhist Testid123 talk contribs
 m   08:26  UnitRepair diffhist Testid123 talk contribs
 m   07:12  SpawnsNumber‎‎ 2 changes history [Testid123‎ (2×)]
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 m   07:12  SpawnRegenRate‎‎ 2 changes history [Testid123‎ (2×)]
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 m   07:12  SpawnReloadRate‎‎ 2 changes history [Testid123‎ (2×)]
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 m   07:01  MovementRestrictedTo‎‎ 2 changes history [Testid123‎ (2×)]
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07:01 (cur | prev) Testid123 talk contribs
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06:39 (cur | prev) Testid123 talk contribs
N    06:01  IsPassable diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether the cells the building occupies can still be entered or stood on by VehicleTypes and InfantryTypes.")
N    05:57  Cloakable.Allowed diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=yes |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether this techno is allowed to cloak at all. If set to no, this techno is not allowed to be cloaked '''(neither through self-cloak nor through Cloak Generators)'''. If a unit is disallowed from cloaking, it will not receive cloak bonuses through crates. In case a crate provides the cloaking ability, it will fall back to...")
N    05:53  Cloakable.Powered diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} Whether this building will uncloak when shut down or in low-power situations. Otherwise the building will be allowed to cloak.")
N    05:52  Cloakable.Deployed diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|InfantryTypes}} |ares=yes |aresflag=yes }} Whether this infantry is only allowed to self-cloak when deployed. Requires {{f|Deployer|yes|link}} and {{f|Cloakable|yes|link}}.")
N    05:49  DecloakSound diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=CloakSound |types={{categ|AudioVisual}} |ares=yes |aresflag=yes }} The sound played when a unit or building decloaks. {{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values=Strings (names of Sounds) |default=DecloakSound |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} The sound played when this object decloaks or emerges.")
N    05:43  CloakHeight diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=HoverHeight |types={{categ|General}} |ares=yes |aresflag=yes }} The height below which units are cloaked by '''Cloak Generator''' buildings. Units above this height will not be affected '''(though they can still self-cloak)'''")
 m   05:42  CloakSound diffhist Testid123 talk contribs
 m   05:32  CloakingStages diffhist Testid123 talk contribs
     05:32  (Upload log) [Testid123‎ (4×)]
     
05:32 Testid123 talk contribs uploaded File:CloakingStages=-1.gif
     
04:16 Testid123 talk contribs uploaded File:Color of Shadow1.gif
     
04:15 Testid123 talk contribs uploaded File:Color of Shadow.png
     
01:32 Testid123 talk contribs uploaded File:AreaFire=yes+LimboLaunch=yes.gif
 m   04:47  CloakingSpeed diffhist Testid123 talk contribs
 m   04:32  AirburstWeapon diffhist Testid123 talk contribs
 m   04:16  Flat diffhist Testid123 talk contribs
 m   03:24  Image diffhist Testid123 talk contribs
 m   01:33  AreaFire diffhist Testid123 talk contribs

11 January 2025

     23:36  Temporal‎‎ 2 changes history [DeathFish‎ (2×)]
     
23:36 (cur | prev) DeathFish talk contribs
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21:39 (cur | prev) DeathFish talk contribs
     21:48  Culling diffhist DeathFish talk contribs
     17:24  (User creation log) [Mitchell27X‎; LetaRubeo01‎; JennaVigano6‎; DeenaYounger5‎; ArtKiernan95195‎]
     
17:24 User account ArtKiernan95195 talk contribs was created ‎
     
15:45 User account JennaVigano6 talk contribs was created ‎
     
14:38 User account LetaRubeo01 talk contribs was created ‎
     
13:48 User account Mitchell27X talk contribs was created ‎
     
13:23 User account DeenaYounger5 talk contribs was created ‎
N    17:22  Cotton Waste Biofuel Powers Farmers To Eliminate Drought In Kenya‎‎ 2 changes history [NapoleonQfm‎; DeathFish‎]
     
17:22 (cur | prev) DeathFish talk contribs (Replaced content with "{{del}}") Tag: Replaced
N    
17:18 (cur | prev) NapoleonQfm talk contribs (Created page with "<br>By Nita Bhalla<br><br><br>KITUI, Kenya, June 6 (Thomson Reuters Foundation) - Kenyan farmer Abel Mutie [https://www.marketscreener.com/quote/stock/MISSION-NEWENERGY-LIMITED-178469/company/ Mathoka] believed it must be a joke when he was informed he could irrigate his drought-hit crops more inexpensively, cleanly and effectively using a pump sustained by cotton waste.<br><br><br>"Who could believe it's possible to make a fuel much better than diesel from cotton seeds?...")
     16:13  User:NapoleonQfm‎‎ 2 changes history [DeathFish‎ (2×)]
     
16:13 (cur | prev) DeathFish talk contribs (advertising distribution page info)
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16:04 (cur | prev) DeathFish talk contribs (Is this an advertisement? I don't know, but in any case, it's content unrelated to our work in MODENC.) Tag: Blanking
N    16:10  Cultivation And Processing Of Jatropha Seeds‎‎ 3 changes history [NapoleonQfm‎; DeathFish‎; Crimsonum‎]
     
16:10 (cur | prev) Crimsonum talk contribs
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16:03 (cur | prev) DeathFish talk contribs (Is this an advertisement? I don't know, but in any case, it's content unrelated to our work in MODENC.) Tag: Blanking
N    
12:45 (cur | prev) NapoleonQfm talk contribs (Created page with "<br>Jatropha is a genus of flowering plants in the [https://www.proactiveinvestors.co.uk/companies/news/159352/mission-newenergy-debt-free-focused-on-biofuel-joint-venture-60797.html spurge family]. The seed is non-edible but has variety of other [https://www.proactiveinvestors.com.au/ASX:MBT/Mission-NewEnergy-Ltd applications]. It is mainly [https://www.bloomberg.com/profile/company/MNELF:US cultivated] in the tropics and sub-tropic regions of the world. The seed contai...")
N    16:10  Indonesia Plans Increase In Palm Oil-based Biodiesel In 2025‎‎ 3 changes history [NapoleonQfm‎; DeathFish‎; Crimsonum‎]
     
16:10 (cur | prev) Crimsonum talk contribs
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16:03 (cur | prev) DeathFish talk contribs (Is this an advertisement? I don't know, but in any case, it's content unrelated to our work in MODENC.) Tag: Blanking
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13:42 (cur | prev) NapoleonQfm talk contribs (Created page with "<br>JAKARTA, July 24 (Reuters) - Indonesia, the world's biggest palm oil manufacturer, is testing fuel with a view to increasing to 40% from 35% the share of palm-oil blended into [https://www.investing.com/equities/mission-newenergy-ltd-company-profile biodiesel] next year, the energy ministry said.<br><br><br>If implemented, the B40 mandate could increase [https://www.nasdaq.com/market-activity/ipos/overview?dealId=804419-65608 biodiesel] consumption to as much as 16 m...")
N    16:09  Ex-vitro Jatropha - For Health Needs Not Be Compromised Ever‎‎ 3 changes history [NapoleonQfm‎; DeathFish‎; Crimsonum‎]
     
16:09 (cur | prev) Crimsonum talk contribs
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16:04 (cur | prev) DeathFish talk contribs (Is this an advertisement? I don't know, but in any case, it's content unrelated to our work in MODENC.) Tag: Blanking
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15:20 (cur | prev) NapoleonQfm talk contribs (Created page with "<br>The Jatropha plants need no intro. They are understood for the various usages they have for the humanity. And this makes them one of the most looked for after organic plants. And their ever increasing demand is not simple to satisfy. Not with the low efficiency soil they grow on. So, the new ex-vitro Jatropha is making rounds nowadays. For those who are new to the field of cultures and propagations, this is just another expensive name for [https://www.proactiveinvest...")
     16:08  Biofuel Processors - How To Refine Biodiesel In Your Home‎‎ 2 changes history [DeathFish‎; Crimsonum‎]
     
16:08 (cur | prev) Crimsonum talk contribs (Yes, this is spam.)
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16:04 (cur | prev) DeathFish talk contribs (Is this an advertisement? I don't know, but in any case, it's content unrelated to our work in MODENC.) Tag: Blanking
 m   07:41  Floater diffhist Testid123 talk contribs
 m   07:28  AuxSound2 diffhist Testid123 talk contribs
 m   07:27  AuxSound1 diffhist Testid123 talk contribs
     02:20  Cloakable diffhist DeathFish talk contribs (Cloakable)

10 January 2025

     16:35  DefaultToGuardArea‎‎ 5 changes history [DeathFish‎ (2×); Testid123‎ (3×)]
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16:35 (cur | prev) Testid123 talk contribs
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15:15 (cur | prev) Testid123 talk contribs
     
15:02 (cur | prev) DeathFish talk contribs (this->DefaultToGuardArea = INIClass::ReadBool(pINI, ……)
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14:28 (cur | prev) Testid123 talk contribs
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13:37 (cur | prev) DeathFish talk contribs
     16:08  User talk:Testid123‎‎ 2 changes history [DeathFish‎ (2×)]
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16:08 (cur | prev) DeathFish talk contribs (Add Talk Time)
     
16:06 (cur | prev) DeathFish talk contribs (Hi! My friend, please roll back your 'fix' as it seems to have been fixed incorrectly.)
     15:56  (Upload log) [Testid123‎; DeathFish‎]
     
15:56 DeathFish talk contribs uploaded File:DefaultToGuardArea's ValueType from IDA.png
     
15:14 Testid123 talk contribs uploaded File:GuardRange from RulesMD.ini.png
 m   14:24  SizeLimit diffhist Testid123 talk contribs
 m   13:10  NextScenario diffhist Testid123 talk contribs
 m   13:08  Brief diffhist Testid123 talk contribs
 m   13:07  Lose diffhist Testid123 talk contribs
 m   13:06  PostScore diffhist Testid123 talk contribs
 m   13:04  PreMapSelect diffhist Testid123 talk contribs
 m   13:02  MinPlayers diffhist Testid123 talk contribs
N    13:01  MultiplayerOnly diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |types={{Categ|Basic}} |values=unsigned integers, (0 to 8) |default=1 |ts=yes |fs=yes |ets=yes |hp=yes |ra2=yes |yr=yes }} Specify the minimum number of players. The game can be launched only if the number of players equals the specified number.")
 m   12:45  TimerInherit diffhist Testid123 talk contribs
 m   12:41  FillSilos diffhist Testid123 talk contribs
 m   12:35  TiberiumGrowthEnabled diffhist Testid123 talk contribs
 m   12:32  VeinGrowthEnabled diffhist Testid123 talk contribs
 m   12:31  IceGrowthEnabled diffhist Testid123 talk contribs
 m   12:27  Win‎‎ 2 changes history [Testid123‎ (2×)]
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12:27 (cur | prev) Testid123 talk contribs
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 m   12:23  EndOfGame‎‎ 2 changes history [Testid123‎ (2×)]
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12:23 (cur | prev) Testid123 talk contribs
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 m   12:23  CivEvac‎‎ 2 changes history [Testid123‎ (2×)]
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 m   12:18  Theme diffhist Testid123 talk contribs
 m   12:14  NewINIFormat diffhist Testid123 talk contribs
 m   12:10  Player diffhist Testid123 talk contribs
 m   12:04  OneTimeOnly diffhist Testid123 talk contribs
 m   12:02  CarryOverCap diffhist Testid123 talk contribs
 m   12:01  CarryOverMoney diffhist Testid123 talk contribs
 m   11:59  Percent diffhist Testid123 talk contribs
 m   11:57  IsTrain diffhist Testid123 talk contribs
 m   11:56  TrainCrate diffhist Testid123 talk contribs
 m   11:55  TruckCrate‎‎ 3 changes history [Testid123‎ (3×)]
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 m   11:46  InitTime diffhist Testid123 talk contribs
 m   11:44  Official diffhist Testid123 talk contribs
 m   11:42  SkipMapSelect diffhist Testid123 talk contribs
 m   11:41  SkipScore‎‎ 2 changes history [Testid123‎ (2×)]
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11:41 (cur | prev) Testid123 talk contribs
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 m   11:34  FreeRadar‎‎ 2 changes history [Testid123‎ (2×)]
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11:34 (cur | prev) Testid123 talk contribs
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11:32 (cur | prev) Testid123 talk contribs
 m   06:12  MCVRedeploys diffhist Testid123 talk contribs
 m   06:11  BuildOffAlly diffhist Testid123 talk contribs
 m   06:09  SuperWeaponsAllowed diffhist Testid123 talk contribs
 m   06:06  ShortGame diffhist Testid123 talk contribs
 m   06:05  AlliesAllowed diffhist Testid123 talk contribs
 m   06:04  MultiEngineer diffhist Testid123 talk contribs
 m   06:03  HarvesterTruce diffhist Testid123 talk contribs
 m   06:00  Shroud diffhist Testid123 talk contribs
 m   05:57  BridgeDestruction diffhist Testid123 talk contribs
 m   05:56  GameSpeed diffhist Testid123 talk contribs
N    04:41  Biofuel Processors - How To Refine Biodiesel In Your Home diffhist NapoleonQfm talk contribs (Created page with "<br>Quite put simply biofuel processors are tools that turn waste or unused oil, usually grease, into [https://www.crunchbase.com/organization/mission-newenergy biofuel].<br><br><br>If you wish to discover how to make biofuel or how to make biodiesel then the simplest way is with a Biofuel processor. There are lots of processors for sale that particularly are built for the home user and they span from more affordable oil drum conversions to more innovative styles of equi...")
N    04:41  User:NapoleonQfm diffhist NapoleonQfm talk contribs (Created page with "Mission NewEnergy is an integrated global renewable energy [https://www.energy-xprt.com/companies/mission-newenergy-limited-36048 company based] in Subiaco, Western Australia. Launched in November 2005 and listed on the Australian Securities Exchange (ASX), the firm specializes in biodiesel production from the [https://stocktwits.com/symbol/MNEL Jatropha Curcas] plant. Their business activities span Malaysia, Australia, India, and Mauritius, with a prominent [https://www...")
     04:41 User creation log User account NapoleonQfm talk contribs was created ‎
 m   00:35  MaxUnitCount diffhist Testid123 talk contribs
 m   00:34  UnitCount diffhist Testid123 talk contribs
 m   00:32  MinUnitCount diffhist Testid123 talk contribs
 m   00:31  MoneyIncrement diffhist Testid123 talk contribs
 m   00:29  MaxMoney diffhist Testid123 talk contribs
 m   00:27  MinMoney diffhist Testid123 talk contribs
 m   00:22  AllyChangeAllowed diffhist Testid123 talk contribs
 m   00:18  DrainAnimationType diffhist Testid123 talk contribs
 m   00:12  OpenToppedAnim diffhist Testid123 talk contribs

9 January 2025

 m   15:09  OpenToppedAnim‎‎ 3 changes history [Testid123‎ (3×)]
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15:09 (cur | prev) Testid123 talk contribs
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     15:08 Upload log Testid123 talk contribs uploaded File:Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW on BRTF.gif
 m   14:33  TypeImmune diffhist Testid123 talk contribs
 m   14:08  NamedCivilians‎‎ 2 changes history [Testid123‎ (2×)]
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14:08 (cur | prev) Testid123 talk contribs
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14:07 (cur | prev) Testid123 talk contribs
 m   14:00  EnterGrinderSound diffhist Testid123 talk contribs
 m   13:58  LeaveGrinderSound diffhist Testid123 talk contribs
 m   13:54  MasterMindOverloadDeathSound diffhist Testid123 talk contribs
 m   13:50  OverloadCount‎‎ 3 changes history [Testid123‎; DeathFish‎ (2×)]
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 m   13:46  OccupantAnim‎‎ 3 changes history [DeathFish‎; Testid123‎ (2×)]
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 m   13:46  MCV diffhist DeathFish talk contribs
     13:45  BaseUnit diffhist DeathFish talk contribs
     13:41  YuriParaDropNum‎‎ 2 changes history [Testid123‎; DeathFish‎]
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13:23 (cur | prev) DeathFish talk contribs
 m   13:39  YuriParaDropInf‎‎ 3 changes history [Testid123‎; DeathFish‎ (2×)]
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 m   13:37  BuildingsCostBonus‎‎ 2 changes history [DeathFish‎ (2×)]
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13:35 (cur | prev) DeathFish talk contribs
 m   13:36  InfantryCostBonus diffhist DeathFish talk contribs
 m   13:36  DefensesCostBonus‎‎ 2 changes history [DeathFish‎ (2×)]
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 m   13:36  AircraftCostBonus‎‎ 2 changes history [DeathFish‎ (2×)]
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 m   13:36  UnitsCostBonus diffhist DeathFish talk contribs
 m   13:34  MindClearedSound‎‎ 2 changes history [Testid123‎; DeathFish‎]
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13:19 (cur | prev) DeathFish talk contribs
 m   13:33  DominatorRed diffhist DeathFish talk contribs
 m   13:32  DominatorGreen diffhist DeathFish talk contribs
 m   13:32  DominatorBlue diffhist DeathFish talk contribs
 m   13:31  SlaveRegenRate diffhist DeathFish talk contribs
 m   13:30  LightningSounds diffhist DeathFish talk contribs
 m   13:30  SlavesNumber diffhist DeathFish talk contribs
 m   13:30  RefinerySmokeFrames diffhist DeathFish talk contribs
 m   13:29  SlaveMinerLongScan diffhist DeathFish talk contribs
 m   13:29  PsychicRevealRadius diffhist DeathFish talk contribs
     13:26  AntiInfantryValue diffhist DeathFish talk contribs
 m   13:26  AntiArmorValue diffhist DeathFish talk contribs
 m   13:26  AntiAirValue diffhist DeathFish talk contribs
 m   13:24  DamageSelf diffhist DeathFish talk contribs
 m   13:23  AllyChangeAllowed diffhist DeathFish talk contribs
 m   13:23  CurrentStrengthDamage diffhist DeathFish talk contribs
 m   13:21  DrainMoneyFrameDelay diffhist DeathFish talk contribs
 m   13:20  DrainMoneyAmount diffhist DeathFish talk contribs
 m   13:16  NoParachuteMaxFallRate diffhist DeathFish talk contribs
 m   13:14  WeedCapacity‎‎ 2 changes history [Testid123‎; DeathFish‎]
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13:14 (cur | prev) DeathFish talk contribs (fix)
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13:10 (cur | prev) Testid123 talk contribs
 m   13:12  ParachuteMaxFallRate diffhist Testid123 talk contribs
 m   13:07  PlacementDelay diffhist Testid123 talk contribs
 m   13:06  CloseEnough diffhist Testid123 talk contribs
 m   13:01  BaseDefenseDelay diffhist Testid123 talk contribs
 m   12:49  BaseBias diffhist Testid123 talk contribs
 m   06:11  DefaultMirageDisguises diffhist Testid123 talk contribs
 m   05:36  MaximumQueuedObjects diffhist Testid123 talk contribs

7 January 2025

 m   15:55  RequiredHouses diffhist Testid123 talk contribs
 m   15:36  MovementRestrictedTo‎‎ 2 changes history [Testid123‎ (2×)]
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15:36 (cur | prev) Testid123 talk contribs
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N    15:03  RotCount diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|integer}} |default=32 |types={{Categ|VehicleTypes}} |ts=yes |fs=yes |ets=yes |ra2=yes |yr=yes |rp=yes |ra2obsolete=yes }} number of rotation stages [old system only]")
     14:59  TurretCount‎‎ 3 changes history [Testid123‎; DeathFish‎ (2×)]
     
14:59 (cur | prev) DeathFish talk contribs (Aircraft also, and Other)
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14:48 (cur | prev) DeathFish talk contribs (one space)
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14:41 (cur | prev) Testid123 talk contribs
     14:44  User talk:Testid123‎‎ 3 changes history [DeathFish‎ (3×)]
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14:44 (cur | prev) DeathFish talk contribs (add example page link)
     
14:28 (cur | prev) DeathFish talk contribs
     
14:24 (cur | prev) DeathFish talk contribs
 m   14:42  WeaponCount‎‎ 2 changes history [Testid123‎ (2×)]
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 m   14:39  WeaponX diffhist Testid123 talk contribs
 m   14:27  OpenTransportWeapon diffhist Testid123 talk contribs
 m   14:18  DeployFireWeapon diffhist Testid123 talk contribs
N    14:15  EliteWeapon19 diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} (substitute X with an integer) |files={{Categ|Rules(md).ini}} |values=strings (names of Weapons) |default=none |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} |ra2=yes |yr=yes |rp=yes }} Specifies a special case weapon for this object, an elite version of {{f|WeaponX|link}}.")
N    14:15  EliteWeapon18 diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} (substitute X with an integer) |files={{Categ|Rules(md).ini}} |values=strings (names of Weapons) |default=none |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} |ra2=yes |yr=yes |rp=yes }} Specifies a special case weapon for this object, an elite version of {{f|WeaponX|link}}.")
N    14:14  Weapon19 diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} (substitute X with an integer) |files={{Categ|Rules(md).ini}} |values=strings (names of Weapons) |default=none |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} |ra2=yes |yr=yes |rp=yes }} Specifies a special case weapon for this object. Special cases are those which don't use the traditional Primary/Secondary weapon systems, for example, turret-changers ({{f|Gunner|yes|link}}), charge turrets ({{f|IsChargeTurret|yes|link}}), or gattli...")
N    14:14  Weapon18 diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} (substitute X with an integer) |files={{Categ|Rules(md).ini}} |values=strings (names of Weapons) |default=none |types={{Categ|VehicleTypes}}, {{Categ|BuildingTypes}} |ra2=yes |yr=yes |rp=yes }} Specifies a special case weapon for this object. Special cases are those which don't use the traditional Primary/Secondary weapon systems, for example, turret-changers ({{f|Gunner|yes|link}}), charge turrets ({{f|IsChargeTurret|yes|link}}), or gattli...")

6 January 2025

     17:14  LandTargeting diffhist DeathFish talk contribs (In fact, this line should be this link, but it seems that even the earliest uploader forgot about it)
 m   16:13  AuxSound2 diffhist Testid123 talk contribs
 m   16:13  CrashingSound‎‎ 2 changes history [Testid123‎ (2×)]
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16:13 (cur | prev) Testid123 talk contribs
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16:00 (cur | prev) Testid123 talk contribs
 m   15:49  VoiceCrashing diffhist Testid123 talk contribs
 m   15:34  Report diffhist Testid123 talk contribs
 m   15:32  StartSound diffhist Testid123 talk contribs
 m   14:38  AccelerationFactor diffhist Testid123 talk contribs
N    09:37  AlternateFlightLevel diffhist Testid123 talk contribs (Created page with "{{Flag |values={{values|int}} |default=0 |types={{Categ|VehicleTypes}} |ts=yes |fs=yes }} TechnoTypes with {{f|HunterSeeker|yes|link}} tags The speed will be increased by the specified value when leaving the War Factory (Only VehicleTypes that can fly). ==See Also== AlternateSpeed")
N    09:37  AlternateSpeed‎‎ 2 changes history [Testid123‎ (2×)]
 m   
09:37 (cur | prev) Testid123 talk contribs
N    
09:36 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |values={{values|int}} |default=0 |types={{Categ|VehicleTypes}} |ts=yes |fs=yes }} TechnoTypes with {{f|HunterSeeker|yes|link}} tags The speed will be increased by the specified value when leaving the War Factory (Only TechnoTypes that cannot fly). ==See Also== AlternateFlightLevel")
 m   09:29  HunterSeekerEmergeSpeed diffhist Testid123 talk contribs
N    09:14  MaxCharge‎‎ 5 changes history [Testid123‎ (5×)]
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09:14 (cur | prev) Testid123 talk contribs
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08:46 (cur | prev) Testid123 talk contribs
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08:46 (cur | prev) Testid123 talk