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DetectionDistance: Difference between revisions
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Updating with OBSOLETE (copying obsoleteness info from SecretHouses, obsoleteness needs a better display, this is too subtle) |
Nighthawk200 (talk | contribs) Just about works, apart from re-aligning the text in the cell above. I'll see if I can fix that now. |
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Line 5: | Line 5: | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
|ra2obsolete=yes | |||
}} | }} | ||
Parsed, but has no effect in-game. | Parsed, but has no effect in-game. | ||
<span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> | <span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> |
Latest revision as of 10:40, 8 June 2008
Flag: | DetectionDistance |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | InfantryTypes |
Logic related to DetectionDistance, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.