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Created page with "'''AIBuildCounts''' specifies how many building of this kind would be built by AI. Often used with '''Limit=x''' command. Through AIBuildCounts AI actually can override Limit=..." |
m Ratio and Limit like RefineryLimit, BarracksLimit etc. are obsolete in YR/Ares. |
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{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|unsigned integers}} | |||
|default=1,1,1 | |||
|types=[[BuildingTypes]] | |||
|ares=yes | |||
}} | |||
3 | '''AIBuildCounts''' specifies how many building of this kind would be built by AI. The 3 comma separated values correspond to difficulties: | ||
AIBuildCounts=3,2,1 means Hard AI would build 3 | AIBuildCounts=3,2,1 means Hard AI would build 3 buildings, Medium 2 and Easy 1. | ||
==See also== | |||
* [[AIExtraCounts]] | |||
* [http://ares-developers.github.io/Ares-docs/new/buildings/buildcount.html Ares documentation] |
Latest revision as of 07:05, 19 December 2018
Flag: | AIBuildCounts |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | 1,1,1 |
Applicable to: | BuildingTypes |
AIBuildCounts specifies how many building of this kind would be built by AI. The 3 comma separated values correspond to difficulties: AIBuildCounts=3,2,1 means Hard AI would build 3 buildings, Medium 2 and Easy 1.