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AIDifficulty: Difference between revisions
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Nighthawk200 (talk | contribs) Dedeezirified. It's amazing what one can get done when you have nothing to do :P |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|MultiplayerDialogSettings}} | |||
|values={{values|unsigned integers}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
|ra2obsolete=yes | |||
}} | |||
This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider. | |||
The values allowed for this tag are: | |||
{| align="center" cellpadding="4" class="table_descrowdesccol" | |||
!Value | |||
!Effect | |||
|- | |||
|0 | |||
|Easy | |||
|- | |||
|1 | |||
|Medium | |||
|- | |||
|2 | |||
|Brutal | |||
|} |
Latest revision as of 18:09, 14 June 2008
Flag: | AIDifficulty |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | MultiplayerDialogSettings |
Logic related to AIDifficulty, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider.
The values allowed for this tag are:
Value | Effect |
---|---|
0 | Easy |
1 | Medium |
2 | Brutal |