ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DetectionDistance: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Nighthawk200 (talk | contribs) Just about works, apart from re-aligning the text in the cell above. I'll see if I can fix that now. |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{flag | ||
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes. | |files={{categ|ini=rules}} | ||
|values={{values|integer}} | |||
|types={{Categ|InfantryTypes}} | |||
|yr=yes | |||
|rp=yes | |||
|ra2obsolete=yes | |||
}} | |||
Parsed, but has no effect in-game. | |||
<span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> |
Latest revision as of 10:40, 8 June 2008
Flag: | DetectionDistance |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | InfantryTypes |
Logic related to DetectionDistance, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.