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Nighthawk200 (talk | contribs) m Testing template removed. Flag tempate updated. |
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{{Flag | {{Flag | ||
|name= | |name={{PAGENAME}} | ||
|files={{Categ| | |files={{Categ|ini=rules}} | ||
|values= | |values={{values|percentages}} | ||
| | |default=1.0 | ||
|default= | |types={{Categ|Countries}} | ||
|types= | |ra2=yes | ||
| | |yr=yes | ||
|rp=yes | |||
}} | }} | ||
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[France] | [France] | ||
ArmorInfantryMult=.5 | ArmorInfantryMult=1.5 | ||
This would multiply the armor of all infantry owned by France by .5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the [[InfantryTypes]] heading. | This would multiply the armor of all infantry owned by France by 1.5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the [[InfantryTypes]] heading. | ||
The value can either be specified as a floating point number, (i.e. .2 or .4) or as a percentage value (i.e. 20% or 40%). | The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%). | ||
[[ | == See Also == | ||
*[[Armor Multipliers]] |
Latest revision as of 22:05, 20 June 2008
Flag: | ArmorInfantryMult |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 1.0 |
Applicable to: | Countries |
If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example,
[France] ArmorInfantryMult=1.5
This would multiply the armor of all infantry owned by France by 1.5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the InfantryTypes heading.
The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).