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(Cross-pollination of Red Alert and Tiberian series')
(I try to edit one little thing...and end up affecting an entire group of pages...)
Line 11: Line 11:
 
  Red Alert 1 <                                        Tiberian Sun          FireStorm
 
  Red Alert 1 <                                        Tiberian Sun          FireStorm
 
               Soviets Win                          /            \                  \
 
               Soviets Win                          /            \                  \
                           \                GDI Wins              Nod Wins            Nod Wins - Ending #1
+
                           \                GDI Wins              Nod Wins            Nod Wins - Ending #2
 
                             \              /                              \
 
                             \              /                              \
                             Tiberian Dawn                                  Ending #2
+
                             Tiberian Dawn                                  Ending #3
 
                                           \         
 
                                           \         
                                             Nod Wins - Ending #3
+
                                             Nod Wins - Ending #4
 
          
 
          
 
            
 
            
               Soviets Win - Ending #4    
+
               Soviets Win - Ending #5    
 
  Red Alert 2 <             
 
  Red Alert 2 <             
 
               Allies Win
 
               Allies Win
 
                         \
 
                         \
                         \                Allies Win - Ending #5
+
                         \                Allies Win - Ending #6
 
                           Yuri's Revenge <
 
                           Yuri's Revenge <
                                           Soviets Win - Ending #6
+
                                           Soviets Win - Ending #7
  
  
Line 31: Line 31:
  
 
=== Ending 1 ===
 
=== Ending 1 ===
CABAL presumed destroyed, GDI scattered, Nod in the hiding, Tacitus decoded, Kane's body apparently recovered by CABAL and stil alive in a vat, to be continued...
+
CABAL destroyed, Nod in the hiding, Tacitus decoded, the world is safe once again.
 
+
:''Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.''
(GDI and Nod have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL)
 
  
 
=== Ending 2 ===
 
=== Ending 2 ===
The world is pwned by Nod's tiberium missile. Nasty.
+
CABAL presumed destroyed, GDI scattered, Kane stil alive in a cloning vat, to be continued...
 +
:''Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.''
  
 
=== Ending 3 ===
 
=== Ending 3 ===
World does NOT get NUKED. Kane and his hackers infiltrate gdi satellite command and allow player to ion cannon famous momuments in London, Paris, Berlin or Washington DC but basically bad :p
+
The world is pwned by Nod's tiberium missile. Nasty.
  
 
=== Ending 4 ===
 
=== Ending 4 ===
 +
World does NOT get NUKED. Kane and his hackers infilitrate gdi satellite command and allow player to ion cannon famous momuments in London, Paris, Berlin or Washington DC but basically bad :p
 +
 +
=== Ending 5 ===
 
The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin.
 
The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin.
  
=== Ending 5 ===
+
=== Ending 6 ===
 
Yuri imprisoned, soviets have signed the treaty, everything under control.
 
Yuri imprisoned, soviets have signed the treaty, everything under control.
  
=== Ending 6 ===
+
=== Ending 7 ===
 
Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon.
 
Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon.
  
Line 64: Line 67:
 
Firestorm: 2032
 
Firestorm: 2032
  
=== Cross-pollination of Red Alert and Tiberian series' ===
+
{{:Red Alert and Tiberian series' timeline issues}}
In an interview with Frank Hsu (Yuri's Revenge producer) it was pointed out that
 
"The Tiberian series is an entirely different game and universe"
 
and so the two series do not really belong on the same timeline. It should be noted however that this appears to be an attempt at 'retconning' the obvious ealier decision by Westwood that the games are linked by both the inclusion of Kane and mention of the formation of GDI and Nod in RA1.
 
 
 
The [ftp://ftp.westwood.com/pub/cc1/info/CCFAQ30.TXT Westwood Studios Official Command & Conquer FAQ v3.0] literally says:
 
 
 
    RED ALERT is the next Command & Conquer game from Westwood Studios, and
 
    is expected to release in the 4th quarter of 1996.  A FAQ for RED ALERT
 
    will be released later on that covers the details of this PREQUEL to
 
    COMMAND & CONQUER: TIBERIAN DAWN.
 
 
 
This FAQ was also included in the Covert Operations as readme file.
 

Revision as of 14:54, 12 July 2006

The CNC Timeline

For a far more detailed timeline, visit http://www.planetcnc.com/features/encyclopedia/

Some info is also available at http://en.wikipedia.org/wiki/Command_%26_Conquer

The CNC Timeline is most frequently considered to go like this:

                                                                  GDI Wins            GDI Wins - Ending #1
              Allies Win - Ending #0                             /        \         /
Red Alert 1 <                                        Tiberian Sun          FireStorm
              Soviets Win                           /            \                  \
                          \                 GDI Wins              Nod Wins            Nod Wins - Ending #2
                           \              /                               \
                            Tiberian Dawn                                  Ending #3
                                          \         
                                            Nod Wins - Ending #4
       
          
             Soviets Win - Ending #5   
Red Alert 2 <            
             Allies Win
                       \
                        \                Allies Win - Ending #6
                         Yuri's Revenge <
                                         Soviets Win - Ending #7


Ending 0

Stalin is dead, Europe is free, all is well.

Ending 1

CABAL destroyed, Nod in the hiding, Tacitus decoded, the world is safe once again.

Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.

Ending 2

CABAL presumed destroyed, GDI scattered, Kane stil alive in a cloning vat, to be continued...

Note: GDI and Nod basically have one storyline with one ending in FS - the only real difference is who 'destroys' CABAL.

Ending 3

The world is pwned by Nod's tiberium missile. Nasty.

Ending 4

World does NOT get NUKED. Kane and his hackers infilitrate gdi satellite command and allow player to ion cannon famous momuments in London, Paris, Berlin or Washington DC but basically bad :p

Ending 5

The Allies conquered, the player is in supreme control, Yuri presumed dead under the rubble of Kremlin.

Ending 6

Yuri imprisoned, soviets have signed the treaty, everything under control.

Ending 7

Yuri in Jurassic Era (gets eaten by T-Rex), Allies surrendered, Romanov in control. USSR builds space station and owns Moon.

Dates of Events

Red Alert 1: 1948 - 1952

Red Alert 2: 60's - 70's

Yuri's Revenge: starts one day after the ending of Red Alert 2

Tiberian Dawn: 1995

Tiberian Sun: 2030 - 2031

Firestorm: 2032


Cross-pollination of Red Alert and Tiberian series'

In an interview with Frank Hsu (Yuri's Revenge producer) it was pointed out that "The Tiberian series is an entirely different game and universe" and so the two series do not really belong on the same timeline.

However, it is common knowledge in the community that Red Alert was a prequel to Tiberian Dawn - there was never any attempt by Westwood to hide this, and the player could watch and take part in the historical events leading to the formation of both GDI and the Brotherhood of Nod. It is assumed such statements by the RA2/YR producers were merely an attempt to retcon the history of their game, as they either didn't want to or didn't care to create a story for Red Alert 2 that fit the continuity.

Facts:

  • In the Allied campaign, Over the course of several cutscenes, the player first hears about the UN's idea to form a "Global Defense Agency", and is later told it was founded.
  • In the Soviet campaign, again and again, Kane is seen as Stalin's advisor. Then, in the outro, another high-ranking officer of the Soviet army tries to recruit the player for the Brotherhood, only to be killed by Kane. Kane then tells the player about his Brotherhood and gives a glimpse of his plans.
  • Outside the game world, the single most definite proof of Red Alert being a prequel to Tiberian Dawn, is Westwood Studios' Official Command & Conquer FAQ v3.0:
----------------------------------------------------------------------------
9.2  What is COMMAND & CONQUER: RED ALERT?
----------------------------------------------------------------------------

     RED ALERT is the next Command & Conquer game from Westwood Studios, and
     is expected to release in the 4th quarter of 1996.  A FAQ for RED ALERT
     will be released later on that covers the details of this PREQUEL to
     COMMAND & CONQUER: TIBERIAN DAWN.

     You can find out more about RED ALERT at the Westwood Studios web site:
     http://www.westwood.com.

This FAQ was also included in Covert Operations as part of the readme file. Of interesting note is that emphasis was not added. Westwood itself capitalized "prequel". As such, you can safely think of Red Alert as both part of the Tiberian timeline, and part of an independent Red Alert timeline - as long as you remember that Red Alert 2 and Yuri's Revenge are not part of the Tiberian one.

This entire section is saved as a page here and added via include; this is done as it has a valid place on several pages, and should contain the same information everywhere. Please do not hard-write this content directly into pages.