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A SYNC.txt file is a file created if a [[Reconnection Error]] occurs during a multiplayer game. More often than not, the average user can not read these files, and they provide no real help unless you can understand source engine code. Mostly used by [http://http://strike-team.net/nuke/html/index.php.net Strike-team] to determine if someone forced a reconnection error in a multiplayer game. An ally of the [[except.txt]] file.
A SYNC.txt file is a file created if a [[Reconnection Error]] occurs during a multiplayer game. More often than not, the average user can not read these files, and they provide no real help unless you can understand source engine code. Mostly used by [http://strike-team.net/nuke/html/index.php.net Strike-team] to determine if someone forced a reconnection error in a multiplayer game. An ally of the [[except.txt]] file.

Revision as of 02:35, 9 August 2006

(Please expand)

A SYNC.txt file is a file created if a Reconnection Error occurs during a multiplayer game. More often than not, the average user can not read these files, and they provide no real help unless you can understand source engine code. Mostly used by Strike-team to determine if someone forced a reconnection error in a multiplayer game. An ally of the except.txt file.