ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Talk:Powerups: Difference between revisions

From ModEnc
Jump to navigation Jump to search
CnCVK (talk | contribs)
No edit summary
Vinifera7 (talk | contribs)
No edit summary
Line 9: Line 9:
Maybe more better to write: in WHICH games it's work?  
Maybe more better to write: in WHICH games it's work?  
[[User:CnCVK|CnCVK]] 16:17, 31 August 2006 (CEST)
[[User:CnCVK|CnCVK]] 16:17, 31 August 2006 (CEST)
:The color key is better because it can show which games it can be triggered but logic is disabled in, rather than if it simply works or doesn't work. Because of that third classification, it needs the color key. [[User:Vinifera7|Vinifera7]] 17:24, 31 August 2006 (CEST)

Revision as of 15:24, 31 August 2006

TimeQuake

What TimeQuake? in RA2/YR? GAMEMD.EXE have not "TimeQuake" string at all.
CnCVK 22:39, 30 August 2006 (CEST)

As indicated quite clearly by the color coding of the "Works in game(s)" column, the Time Quake is a Red Alert only phenomenon.
Renegade (SysOp) 00:30, 31 August 2006 (CEST)

Strange way...
Maybe more better to write: in WHICH games it's work? CnCVK 16:17, 31 August 2006 (CEST)

The color key is better because it can show which games it can be triggered but logic is disabled in, rather than if it simply works or doesn't work. Because of that third classification, it needs the color key. Vinifera7 17:24, 31 August 2006 (CEST)