RockPatch: Difference between revisions
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The ''RockPatch'' is an unofficial patch or "exe hack" for [[Westwood]]'s [[Yuri's Revenge]], created by [[pd]] and later continued by [[CnCVK]]. Major code contributions were also made by [[jonwil]], and [[Marshall]] frequently wrapped the releases into a convenient patcher, before he eventually created an automated program for the coders to do this themselves. RockPatch gained fame through the fact that, for the first time ever, someone overcame rules(md).ini limitations and modded YR in a way that could not be done via INI modifications{{fnl|1}}. It was also revolutionary in a different kind of way: It finally proved that the key to extending or modding the engine were not the often-cited .TLB-files, but the game(md).exe itself. | The ''RockPatch'' is an unofficial patch or "exe hack" for [[Westwood]]'s [[Yuri's Revenge]], created by [[pd]] and later continued by [[CnCVK]]. Major code contributions were also made by [[jonwil]], and [[Marshall]] frequently wrapped the releases into a convenient patcher, before he eventually created an automated program for the coders to do this themselves. RockPatch gained fame through the fact that, for the first time ever, someone overcame rules(md).ini limitations and modded YR in a way that could not be done via INI modifications{{fnl|1}}. It was also revolutionary in a different kind of way: It finally proved that the key to extending or modding the engine were not the often-cited .TLB-files, but the game(md).exe itself. | ||
Having been created on January 14, 2005. | Having been created on January 14, 2005, RockPatch is currently over two years old and still under active development; however, recent events might lead to the end of that, at least under the name "RockPatch" ([[#The End of RockPatch|see below]]). | ||
The current RockPatch version is 1. | The current RockPatch version is 1.10, incorporating a vast number of new features, which can be seen on [[RockPatch:Status]]. | ||
==The History of RockPatch== | ==The History of RockPatch== | ||
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===The End of RockPatch=== | ===The End of RockPatch=== | ||
On June 05, 2007, [http://forums.renegadeprojects.com/showthread.php?tid=781&pid=10092#pid10092 pd revoked VK's right to use the name "RockPatch"]. VK ignored this, and released RP 1.10 #0036 a day later. As of the | On June 05, 2007, [http://forums.renegadeprojects.com/showthread.php?tid=781&pid=10092#pid10092 pd revoked VK's right to use the name "RockPatch"]. VK ignored this, and released RP 1.10 #0036 a day later. After some more discussion, on June 08, 2007, VK [http://forums.renegadeprojects.com/showthread.php?tid=795&pid=10170#pid10170 declared the project ended] due to the technical limits of the YR engine being reached. In the same post, he announced that he was going to write his own engine (joining the ranks of several other projects already running). | ||
As of now, the future of RockPatch is uncertain. | |||
Revision as of 21:01, 8 June 2007
The RockPatch is an unofficial patch or "exe hack" for Westwood's Yuri's Revenge, created by pd and later continued by CnCVK. Major code contributions were also made by jonwil, and Marshall frequently wrapped the releases into a convenient patcher, before he eventually created an automated program for the coders to do this themselves. RockPatch gained fame through the fact that, for the first time ever, someone overcame rules(md).ini limitations and modded YR in a way that could not be done via INI modifications1. It was also revolutionary in a different kind of way: It finally proved that the key to extending or modding the engine were not the often-cited .TLB-files, but the game(md).exe itself.
Having been created on January 14, 2005, RockPatch is currently over two years old and still under active development; however, recent events might lead to the end of that, at least under the name "RockPatch" (see below).
The current RockPatch version is 1.10, incorporating a vast number of new features, which can be seen on RockPatch:Status.
The History of RockPatch
The original thread(s)
"Who needs TLB files to modify the game?" - these were the magical first words spoken by pd to the DeeZire community, closely followed by "gamemd.exe hacked - new country added!", the name of his now legendary thread. Although at first greeted with a little suspicion, due to the dozens of n00bs having claimed game hacks before, he talked more convincing than anyone before and, as the first one so far, actually provided proof for his claims. The Modderz celebrated. But this wouldn't be YR modding if it was that easy. Quickly, the usually lazy and workophic moderator-henchmen of DeeZire showed up, and, instead of protecting our holy grail from the n00b armies, laid waste to our hopes and closed the thread.
Luckily, this is the internet. Forums are replaceable. Within mere hours, a new thread was opened at Renegade's forums, and word was spread through instant messengers – when the thread was reopened not even 28 hours later, we had already migrated.
The new thread
Sheltered from DeeZire's evil influence, developement skyrocketed. Soon talks of a "real", community-issued YR 1.002 started, and more and more features were added to the game. The thread spawned a wishlist and several other pages at ModEnc2, and is currently the most-visited, most important and most-posted-in thread at the Renegade Projects Forums (1,267 replies, 64 pages).
The Next Generation
On September 15, 2006, pd resigned from writing RockPatch, citing a lack of time and no motivation to continue working on it as the reasons.
RockPatch was taken over by CnCVK, who coded it simultaneously with The Extended Tiberian Sun Engine; unfortunately, VK and the community did not get along well, leading to constant fights over his coding and management style, his (lack of) documentation, support, and continuously broken compatibility. One problem in particular was the perceived buggyness of VK's releases - it was later revealed by himself that "[He] always test[s] only basic things; [he] assume[s] that other bugs will be found by [the] community.". All in all, the amount of problems and anger was so big that even pd came back to post an angry thread asking WHAT the hell is going on?.
As a response, VK seemed to have planned "RP Project Rules", similar to the ones he uses for ETS, which, among other things, declared that a bug was only a bug if it actually triggered an Internal Error (which, logically, would have drastically reduced the number of "bugs" RPCE had). These rules never came into being in this form, possibly because of the instant backlash right after their first mentioning, but he did post an even stricter set of rules with the release of RP 1.10.
Yet, the release of 1.10 was an adventurous ride on its own - things escalated when Renegade wrote and posted a ModEnc-page mapping VK's version names to version numbers similar to the ones used by pd: VK put development of RP 1.10 on hold, threatening to not resume until the page was deleted. Not going to let VK dictate what stays on his server and what doesn't, Renegade refused. The community was unevenly split between a large majority supporting VK, because they didn't care for the page and didn't want RockPatch to stop, and a minority telling VK he was overreacting, and that there was no reason to do this.
Parallelly, an editing and revision war broke out on ModEnc, with VK trying to remove the content he didn't like, and the administration rollbacking his edits, until the page was protected and VK was banned for vandalism. The matter was "resolved" after some time, when a compromise page was written that showed the "real" versioning on top, seperately from the mapping, and VK declared all RockPatch Documentation on ModEnc unofficial.
With that and the release of RP 1.10, things finally seemed to have turned for the better - until it was clear that VK, in effort to keep down the negative comments about his work, was trying to prohibit any further discussion of RockPatch, and practically reduced support to elite modders who met very specific requirements. He also started to "blacklist" people who violated these "rules".
All of this, especially the ban of discussions, lead to another outbreak from pd...
The End of RockPatch
On June 05, 2007, pd revoked VK's right to use the name "RockPatch". VK ignored this, and released RP 1.10 #0036 a day later. After some more discussion, on June 08, 2007, VK declared the project ended due to the technical limits of the YR engine being reached. In the same post, he announced that he was going to write his own engine (joining the ranks of several other projects already running).
As of now, the future of RockPatch is uncertain.
Footnotes
1 ↑ Truth to be told, there were actually some projects re-enabling the third campaign button through a similar method. However, there's a big difference between looking at game.exe, looking at gamemd.exe, and then filling the gaps, and adding entirely new code and features into the game.
2 ↑ At the time of the original writing, the page "YR 1.001pd Wishlist" was actually the most popular page on ModEnc, with 7,589 views, followed by the Main Page with 5,025 views, and then by the other two RockPatch pages, YR 1.001pd Votelist (3,757 views) and YR 1.001pd Status (2,899 views); due to the deletion of these original pages after moving RockPatch to its own namespace, these statistics are lost.
Trivia
- After the closure at DeeZire.net, it actually took DeeZire one month to come by and state that he didn't have that much of a problem with the discussion. We were long gone.
- Back when the key to perfect normals was discovered, Renegade actually predicted full game hacks as the next big discovery - albeit still thinking of the old way. (Post lost through The Backup, the uttered line was close to "Wow! First [x], now perfect normals...what's next? TLB hacks, anyone?")
See also
- Original "TLB Editors" thread at DeeZire.net
- Original "gamemd.exe hacked" thread at DeeZire.net
- Current RockPatch developement thread
- Original farewell thread at RenegadeProjects.com
- Rock the Battlefield, pd's website
- Rock the Battlefield at the RenProj/STX File Fortress
- Open screenshot gallery for mods using RockPatch