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Talk:TechnoTypes: Difference between revisions

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Vinifera7 (talk | contribs)
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''-pd''
''-pd''
:It looks much better here because you don't have vector<VoxelAnimation> and similar beasts in Value Type. But upon expanding the table to 100% and adding linebreaks in the middle, the links do fit in. Thanks for the suggestion. ''//[[User:DCoder|DCoder]] 11:56, 14 April 2008 (UTC)''
:It looks much better here because you don't have vector<VoxelAnimation> and similar beasts in Value Type. But upon expanding the table to 100% and adding linebreaks in the middle, the links do fit in. Thanks for the suggestion. ''//[[User:DCoder|DCoder]] 11:56, 14 April 2008 (UTC)''
== Slaved and Enslaves ==
These are both in the Applicable Tags sections of [[TechnoTypes]] '''and''' [[InfantryTypes]]. That wasn't intentional, was it? &mdash;[[User:Vinifera7|Vinifera7]] 15:38, 16 May 2008 (UTC)

Revision as of 15:38, 16 May 2008

I would suggest making the pointers this way:

[General]Template:TTL

Test
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini Object's ID Template:TTL float [General]Template:TTL
Rules(md).ini Object's ID Template:TTL float [General]Template:TTL
Rules(md).ini Object's ID Template:TTL float [General]Template:TTL
Rules(md).ini Object's ID Template:TTL float [General]Template:TTL
Rules(md).ini Object's ID Template:TTL float [General]Template:TTL

It works fine in tables.


-pd

It looks much better here because you don't have vector<VoxelAnimation> and similar beasts in Value Type. But upon expanding the table to 100% and adding linebreaks in the middle, the links do fit in. Thanks for the suggestion. //DCoder 11:56, 14 April 2008 (UTC)

Slaved and Enslaves

These are both in the Applicable Tags sections of TechnoTypes and InfantryTypes. That wasn't intentional, was it? —Vinifera7 15:38, 16 May 2008 (UTC)