INI File
|
Section
|
Key
|
Value Type
|
Default Value
|
Adds to list
|
Rules(md).ini |
[General] |
DamageFireTypes |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
OreTwinkle |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
BarrelExplode |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
BarrelDebris |
vector<VoxelAnimation> |
{} |
+
|
Rules(md).ini |
[General] |
BarrelParticle |
ParticleSystem |
0 |
+
|
Rules(md).ini |
[General] |
NukeTakeOff |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
Wake |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
DropPod |
vector<Animation> |
0 |
+
|
Rules(md).ini |
[General] |
DeadBodies |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
MetallicDebris |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
BridgeExplosions |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
IonBlast |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
IonBeam |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
WeatherConClouds |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
WeatherConBolts |
vector<Animation> |
{} |
+
|
Rules(md).ini |
[General] |
WeatherConBoltExplosion |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
DominatorWarhead |
WarheadType |
0 |
+
|
Rules(md).ini |
[General] |
DominatorFirstAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
DominatorSecondAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
DominatorFireAtPercentage |
int |
50 |
|
Rules(md).ini |
[General] |
DominatorCaptureRange |
int |
2 |
|
Rules(md).ini |
[General] |
DominatorDamage |
int |
50 |
|
Rules(md).ini |
[General] |
ChronoPlacement |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
ChronoBeam |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
ChronoBlast |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
ChronoBlastDest |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
WarpIn |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
WarpOut |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
WarpAway |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
IronCurtainInvokeAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
ForceShieldInvokeAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
WeaponNullifyAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
ChronoSparkle1 |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryExplode |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
FlamingInfantry |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryHeadPop |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryNuked |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryVirus |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryBrute |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
InfantryMutate |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
Behind |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
MoveFlash |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
Parachute |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
BombParachute |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
DropZoneAnim |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
EMPulseSparkles |
Animation |
0 |
+
|
Rules(md).ini |
[General] |
LargeVisceroid |
VehicleType |
0 |
+
|
Rules(md).ini |
[General] |
SmallVisceroid |
VehicleType |
0 |
+
|
Rules(md).ini |
[General] |
TiberiumHeal |
float |
0.0166667 |
|
Rules(md).ini |
[General] |
SelfHealInfantryFrames |
int |
1000 |
|
Rules(md).ini |
[General] |
SelfHealInfantryAmount |
int |
1 |
|
Rules(md).ini |
[General] |
SelfHealUnitFrames |
int |
1000 |
|
Rules(md).ini |
[General] |
SelfHealUnitAmount |
int |
1 |
|
Rules(md).ini |
[General] |
PrerequisitePower |
generic> |
{} |
|
Rules(md).ini |
[General] |
PrerequisiteFactory |
generic> |
{} |
|
Rules(md).ini |
[General] |
PrerequisiteBarracks |
generic> |
{} |
|
Rules(md).ini |
[General] |
PrerequisiteRadar |
generic> |
{} |
|
Rules(md).ini |
[General] |
PrerequisiteTech |
generic> |
{} |
|
Rules(md).ini |
[General] |
PrerequisiteProc |
generic> |
{} |
|
Rules(md).ini |
[General] |
ZoomInFactor |
float |
2.0 |
|
Rules(md).ini |
[General] |
RevealByHeight |
boolean |
1 |
|
Rules(md).ini |
[General] |
AllowShroudedSubteranneanMoves |
boolean |
0 |
|
Rules(md).ini |
[General] |
AircraftFogReveal |
int |
6 |
|
Rules(md).ini |
[General] |
MinLowPowerProductionSpeed |
float |
0.5 |
|
Rules(md).ini |
[General] |
MaxLowPowerProductionSpeed |
float |
0.9 |
|
Rules(md).ini |
[General] |
LowPowerPenaltyModifier |
float |
1.0 |
|
Rules(md).ini |
[General] |
MultipleFactory |
float |
1.0 |
|
Rules(md).ini |
[General] |
MaximumCheerRate |
int |
1 |
|
Rules(md).ini |
[General] |
TreeFlammability |
float |
0.1 |
|
Rules(md).ini |
[General] |
MissileROTVar |
float |
0.25 |
|
Rules(md).ini |
[General] |
MissileSafetyAltitude |
int |
500 |
|
Rules(md).ini |
[General] |
MissileSpeedVar |
float |
0.25 |
|
Rules(md).ini |
[General] |
DropPodWeapon |
WeaponType |
0 |
+
|
Rules(md).ini |
[General] |
DropPodHeight |
int |
1500 |
|
Rules(md).ini |
[General] |
DropPodSpeed |
int |
40 |
|
Rules(md).ini |
[General] |
DropPodAngle |
float |
1.5708 |
|
Rules(md).ini |
[General] |
CrewEscape |
float |
0.5 |
|
Rules(md).ini |
[General] |
TunnelSpeed |
float |
? |
|
Rules(md).ini |
[General] |
HoverDampen |
float |
0.8 |
|
Rules(md).ini |
[General] |
HoverBob |
float |
30.0 |
|
Rules(md).ini |
[General] |
HoverHeight |
int |
120 |
|
Rules(md).ini |
[General] |
HoverBoost |
float |
1.3 |
|
Rules(md).ini |
[General] |
HoverAcceleration |
float |
0.03 |
|
Rules(md).ini |
[General] |
HoverBrake |
float |
0.03 |
|
Rules(md).ini |
[General] |
VeteranRatio |
float |
10.0 |
|
Rules(md).ini |
[General] |
VeteranCombat |
float |
1.0 |
|
Rules(md).ini |
[General] |
VeteranSpeed |
float |
1.0 |
|
Rules(md).ini |
[General] |
VeteranSight |
float |
1.0 |
|
Rules(md).ini |
[General] |
VeteranArmor |
float |
1.0 |
|
Rules(md).ini |
[General] |
VeteranROF |
float |
1.0 |
|
Rules(md).ini |
[General] |
VeteranCap |
float |
1.0 |
|
Rules(md).ini |
[General] |
ExplosiveVoxelDebris |
vector<VoxelAnimation> |
{} |
+
|
Rules(md).ini |
[General] |
BridgeVoxelMax |
int |
3 |
|
Rules(md).ini |
[General] |
TireVoxelDebris |
VoxelAnimation |
0 |
+
|
Rules(md).ini |
[General] |
ScrapVoxelDebris |
VoxelAnimation |
0 |
+
|
Rules(md).ini |
[General] |
CloakingStages |
int |
9 |
|
Rules(md).ini |
[General] |
ShipSinkingWeight |
float |
3.0 |
|
Rules(md).ini |
[General] |
IceCrackingWeight |
float |
2.0 |
|
Rules(md).ini |
[General] |
IceBreakingWeight |
float |
4.0 |
|
Rules(md).ini |
[General] |
CliffBackImpassability |
int |
0 |
|
Rules(md).ini |
[General] |
PlacementDelay |
float |
0.05 |
|
Rules(md).ini |
[General] |
TrackedUphill |
float |
1.0 |
|
Rules(md).ini |
[General] |
TrackedDownhill |
float |
1.0 |
|
Rules(md).ini |
[General] |
WheeledUphill |
float |
1.0 |
|
Rules(md).ini |
[General] |
WheeledDownhill |
float |
1.0 |
|
Rules(md).ini |
[General] |
WindDirection |
int |
-1 |
|
Rules(md).ini |
[General] |
CameraRange |
float |
? |
|
Rules(md).ini |
[General] |
FlightLevel |
int |
500 |
|
Rules(md).ini |
[General] |
ParachuteMaxFallRate |
int |
-3 |
|
Rules(md).ini |
[General] |
NoParachuteMaxFallRate |
int |
-100 |
|
Rules(md).ini |
[General] |
RepairBay |
vector<BuildingType> |
{} |
+
|
Rules(md).ini |
[General] |
GDIGateOne |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
GDIGateTwo |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
NodGateOne |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
NodGateTwo |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
WallTower |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
Shipyard |
vector<BuildingType> |
{} |
+
|
Rules(md).ini |
[General] |
GDIPowerPlant |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
NodRegularPower |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
NodAdvancedPower |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
ThirdPowerPlant |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
PrerequisiteProcAlternate |
VehicleType |
0 |
+
|
Rules(md).ini |
[General] |
BaseUnit |
vector<VehicleType> |
{} |
+
|
Rules(md).ini |
[General] |
HarvesterUnit |
vector<VehicleType> |
{} |
+
|
Rules(md).ini |
[General] |
PadAircraft |
vector<AircraftType> |
{} |
+
|
Rules(md).ini |
[General] |
Paratrooper |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
SecretInfantry |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
SecretUnits |
vector<VehicleType> |
{} |
+
|
Rules(md).ini |
[General] |
SecretBuildings |
vector<BuildingType> |
{} |
+
|
Rules(md).ini |
[General] |
ChronoDelay |
int |
60 |
|
Rules(md).ini |
[General] |
ChronoReinfDelay |
int |
60 |
|
Rules(md).ini |
[General] |
ChronoDistanceFactor |
int |
32 |
|
Rules(md).ini |
[General] |
ChronoTrigger |
boolean |
1 |
|
Rules(md).ini |
[General] |
ChronoMinimumDelay |
int |
0 |
|
Rules(md).ini |
[General] |
ChronoRangeMinimum |
int |
0 |
|
Rules(md).ini |
[General] |
AlliedDisguise |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
SovietDisguise |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
ThirdDisguise |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
SpyPowerBlackout |
int |
0 |
|
Rules(md).ini |
[General] |
SpyMoneyStealPercent |
float |
0.05 |
|
Rules(md).ini |
[General] |
AttackCursorOnDisguise |
boolean |
0 |
|
Rules(md).ini |
[General] |
PurifierBonus |
float |
0.25 |
|
Rules(md).ini |
[General] |
Engineer |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
Technician |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
Pilot |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
AlliedCrew |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
SovietCrew |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
ThirdCrew |
InfantryType |
0 |
+
|
Rules(md).ini |
[General] |
CurleyShuffle |
boolean |
0 |
|
Rules(md).ini |
[General] |
FineDiffControl |
boolean |
0 |
|
Rules(md).ini |
[General] |
TeamDelays |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIHateDelays |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIAlternateProductionCreditCutoff |
int |
1000 |
|
Rules(md).ini |
[General] |
AIUseTurbineUpgradeProbability |
float |
1.0 |
|
Rules(md).ini |
[General] |
NodAIBuildsWalls |
boolean |
1 |
|
Rules(md).ini |
[General] |
AIBuildsWalls |
boolean |
1 |
|
Rules(md).ini |
[General] |
FillEarliestTeamProbability |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
MinimumAIDefensiveTeams |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
MaximumAIDefensiveTeams |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
TotalAITeamCap |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
UseMinDefenseRule |
boolean |
1 |
|
Rules(md).ini |
[General] |
DissolveUnfilledTeamDelay |
int |
5000 |
|
Rules(md).ini |
[General] |
AISafeDistance |
int |
8 |
|
Rules(md).ini |
[General] |
AIMinorSuperReadyPercent |
float |
0.8 |
|
Rules(md).ini |
[General] |
HarvesterTooFarDistance |
int |
5 |
|
Rules(md).ini |
[General] |
ChronoHarvTooFarDistance |
int |
50 |
|
Rules(md).ini |
[General] |
AlliedBaseDefenseCounts |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
SovietBaseDefenseCounts |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
ThirdBaseDefenseCounts |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIPickWallDefensePercent |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIRestrictReplaceTime |
int |
500 |
|
Rules(md).ini |
[General] |
ThreatPerOccupant |
int |
5 |
|
Rules(md).ini |
[General] |
ApproachTargetResetMultiplier |
int |
1 |
|
Rules(md).ini |
[General] |
CampaignMoneyDeltaEasy |
int |
5000 |
|
Rules(md).ini |
[General] |
CampaignMoneyDeltaHard |
int |
-5000 |
|
Rules(md).ini |
[General] |
GuardAreaTargetingDelay |
int |
36 |
|
Rules(md).ini |
[General] |
NormalTargetingDelay |
int |
27 |
|
Rules(md).ini |
[General] |
AINavalYardAdjacency |
int |
20 |
|
Rules(md).ini |
[General] |
DisabledDisguiseDetectionPercent |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIAutoDeployFrameDelay |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
MaximumBuildingPlacementFailures |
int |
5 |
|
Rules(md).ini |
[General] |
TiberiumShortScan |
float |
1536 |
|
Rules(md).ini |
[General] |
TiberiumLongScan |
float |
8192 |
|
Rules(md).ini |
[General] |
SlaveMinerShortScan |
float |
1280 |
|
Rules(md).ini |
[General] |
SlaveMinerSlaveScan |
float |
4096 |
|
Rules(md).ini |
[General] |
SlaveMinerLongScan |
float |
20480 |
|
Rules(md).ini |
[General] |
SlaveMinerScanCorrection |
float |
768 |
|
Rules(md).ini |
[General] |
SlaveMinerKickFrameDelay |
int |
|
Rules(md).ini |
[General] |
AISuperDefenseProbability |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AISuperDefenseFrames |
int |
25 |
|
Rules(md).ini |
[General] |
AISuperDefenseDistance |
float |
10 |
|
Rules(md).ini |
[General] |
AICaptureNormal |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AICaptureWounded |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AICaptureLowPower |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AICaptureLowMoney |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AICaptureLowMoneyMark |
int |
? |
|
Rules(md).ini |
[General] |
AICaptureWoundedMark |
float |
? |
|
Rules(md).ini |
[General] |
MultiplayerAICM |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIVirtualPurifiers |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AISlaveMinerNumber |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
HarvestersPerRefinery |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIExtraRefineries |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AmerParaDropInf |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
AmerParaDropNum |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AllyParaDropInf |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
AllyParaDropNum |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
SovParaDropInf |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
SovParaDropNum |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
YuriParaDropInf |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
YuriParaDropNum |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AnimToInfantry |
vector<InfantryType> |
{} |
+
|
Rules(md).ini |
[General] |
AIIonCannonConYardValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonWarFactoryValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonPowerValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonTechCenterValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonEngineerValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonThiefValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonHarvesterValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonMCVValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonAPCValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonBaseDefenseValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonPlugValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonHelipadValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
AIIonCannonTempleValue |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
CloakDelay |
float |
? |
|
Rules(md).ini |
[General] |
GameSpeedBias |
float |
1.0 |
|
Rules(md).ini |
[General] |
BaseBias |
float |
1.0 |
|
Rules(md).ini |
[General] |
SeparateAircraft |
boolean |
0 |
|
Rules(md).ini |
[General] |
BaseDefenseDelay |
float |
0.25 |
|
Rules(md).ini |
[General] |
SuspendPriority |
int |
20 |
|
Rules(md).ini |
[General] |
SuspendDelay |
float |
2.0 |
|
Rules(md).ini |
[General] |
SurvivorRate |
int |
0.5 |
|
Rules(md).ini |
[General] |
AlliedSurvivorDivisor |
int |
200 |
|
Rules(md).ini |
[General] |
SovietSurvivorDivisor |
int |
300 |
|
Rules(md).ini |
[General] |
ThirdSurvivorDivisor |
int |
? |
|
Rules(md).ini |
[General] |
ReloadRate |
float |
0.05 |
|
Rules(md).ini |
[General] |
BuildupTime |
float |
0.05 |
|
Rules(md).ini |
[General] |
HarvesterDumpRate |
float |
0.016 |
|
Rules(md).ini |
[General] |
HarvesterLoadRate |
int |
2 |
|
Rules(md).ini |
[General] |
BuildSpeed |
float |
1.0 |
|
Rules(md).ini |
[General] |
DamageDelay |
float |
1.0 |
|
Rules(md).ini |
[General] |
GrowthRate |
float |
0.05 |
|
Rules(md).ini |
[General] |
RefundPercent |
float |
0.5 |
|
Rules(md).ini |
[General] |
RepairPercent |
float |
0.25 |
|
Rules(md).ini |
[General] |
RepairStep |
int |
5 |
|
Rules(md).ini |
[General] |
IRepairStep |
int |
1 |
|
Rules(md).ini |
[General] |
RepairRate |
float |
0.016 |
|
Rules(md).ini |
[General] |
URepairRate |
float |
0.016 |
|
Rules(md).ini |
[General] |
IRepairRate |
float |
0.016 |
|
Rules(md).ini |
[General] |
Stray |
float |
512 |
|
Rules(md).ini |
[General] |
RelaxedStray |
float |
512 |
|
Rules(md).ini |
[General] |
GuardModeStray |
float |
? |
|
Rules(md).ini |
[General] |
CloseEnough |
float |
640 |
|
Rules(md).ini |
[General] |
BlendedFog |
boolean |
1 |
|
Rules(md).ini |
[General] |
AttackingAircraftSightRange |
int |
5 |
|
Rules(md).ini |
[General] |
LeptonsPerSightIncrease |
int |
50 |
|
Rules(md).ini |
[General] |
TiberiumTransmogrify |
int |
? |
|
Rules(md).ini |
[General] |
LightningDeferment |
int |
250 |
|
Rules(md).ini |
[General] |
LightningDamage |
int |
200 |
|
Rules(md).ini |
[General] |
LightningStormDuration |
int |
900 |
|
Rules(md).ini |
[General] |
LightningHitDelay |
int |
90 |
|
Rules(md).ini |
[General] |
LightningScatterDelay |
int |
10 |
|
Rules(md).ini |
[General] |
LightningCellSpread |
int |
10 |
|
Rules(md).ini |
[General] |
LightningSeparation |
int |
3 |
|
Rules(md).ini |
[General] |
LightningWarhead |
WarheadType |
0 |
|
Rules(md).ini |
[General] |
LightningPrintText |
boolean |
1 |
|
Rules(md).ini |
[General] |
ForceShieldRadius |
int |
10 |
|
Rules(md).ini |
[General] |
ForceShieldDuration |
int |
400 |
|
Rules(md).ini |
[General] |
ForceShieldBlackoutDuration |
int |
800 |
|
Rules(md).ini |
[General] |
ForceShieldPlayFadeSoundTime |
int |
50 |
|
Rules(md).ini |
[General] |
MutateExplosion |
boolean |
0 |
|
Rules(md).ini |
[General] |
PrismType |
BuildingType |
0 |
+
|
Rules(md).ini |
[General] |
PrismSupportModifier |
float |
100 |
|
Rules(md).ini |
[General] |
PrismSupportMax |
int |
8 |
|
Rules(md).ini |
[General] |
PrismSupportDelay |
int |
100 |
|
Rules(md).ini |
[General] |
PrismSupportDuration |
int |
15 |
|
Rules(md).ini |
[General] |
PrismSupportHeight |
int |
300 |
|
Rules(md).ini |
[General] |
V3RocketPauseFrames |
int |
0 |
|
Rules(md).ini |
[General] |
V3RocketTiltFrames |
int |
60 |
|
Rules(md).ini |
[General] |
V3RocketPitchInitial |
float |
0.0 |
|
Rules(md).ini |
[General] |
V3RocketPitchFinal |
float |
1.0 |
|
Rules(md).ini |
[General] |
V3RocketTurnRate |
float |
0.05 |
|
Rules(md).ini |
[General] |
V3RocketRaiseRate |
float |
1 |
|
Rules(md).ini |
[General] |
V3RocketAcceleration |
float |
0.04 |
|
Rules(md).ini |
[General] |
V3RocketAltitude |
int |
768 |
|
Rules(md).ini |
[General] |
V3RocketDamage |
int |
1000 |
|
Rules(md).ini |
[General] |
V3RocketEliteDamage |
int |
1000 |
|
Rules(md).ini |
[General] |
V3RocketBodyLength |
int |
256 |
|
Rules(md).ini |
[General] |
V3RocketLazyCurve |
boolean |
1 |
|
Rules(md).ini |
[General] |
V3RocketType |
AircraftType |
0 |
+
|
Rules(md).ini |
[General] |
DMislPauseFrames |
int |
10 |
|
Rules(md).ini |
[General] |
DMislTiltFrames |
int |
60 |
|
Rules(md).ini |
[General] |
DMislPitchInitial |
float |
0 |
|
Rules(md).ini |
[General] |
DMislPitchFinal |
float |
1.0 |
|
Rules(md).ini |
[General] |
DMislTurnRate |
float |
0.05 |
|
Rules(md).ini |
[General] |
DMislRaiseRate |
float |
1 |
|
Rules(md).ini |
[General] |
DMislAcceleration |
float |
0.04 |
|
Rules(md).ini |
[General] |
DMislAltitude |
int |
768 |
|
Rules(md).ini |
[General] |
DMislDamage |
int |
1000 |
|
Rules(md).ini |
[General] |
DMislEliteDamage |
int |
1000 |
|
Rules(md).ini |
[General] |
DMislBodyLength |
int |
128 |
|
Rules(md).ini |
[General] |
DMislLazyCurve |
boolean |
0 |
|
Rules(md).ini |
[General] |
DMislType |
AircraftType |
0 |
+
|
Rules(md).ini |
[General] |
CMislPauseFrames |
int |
10 |
|
Rules(md).ini |
[General] |
CMislTiltFrames |
int |
30 |
|
Rules(md).ini |
[General] |
CMislPitchInitial |
float |
1.0 |
|
Rules(md).ini |
[General] |
CMislPitchFinal |
float |
1.0 |
|
Rules(md).ini |
[General] |
CMislTurnRate |
float |
1.0 |
|
Rules(md).ini |
[General] |
CMislRaiseRate |
float |
1 |
|
Rules(md).ini |
[General] |
CMislAcceleration |
float |
0.06 |
|
Rules(md).ini |
[General] |
CMislAltitude |
int |
768 |
|
Rules(md).ini |
[General] |
CMislDamage |
int |
500 |
|
Rules(md).ini |
[General] |
CMislEliteDamage |
int |
500 |
|
Rules(md).ini |
[General] |
CMislBodyLength |
int |
128 |
|
Rules(md).ini |
[General] |
CMislLazyCurve |
boolean |
0 |
|
Rules(md).ini |
[General] |
CMislType |
AircraftType |
0 |
+
|
Rules(md).ini |
[General] |
ParadropRadius |
int |
1024 |
|
Rules(md).ini |
[General] |
SpotlightMovementRadius |
int |
2000 |
|
Rules(md).ini |
[General] |
SpotlightLocationRadius |
int |
1000 |
|
Rules(md).ini |
[General] |
SpotlightSpeed |
float |
0.05 |
|
Rules(md).ini |
[General] |
SpotlightAcceleration |
float |
0.005 |
|
Rules(md).ini |
[General] |
SpotlightAngle |
float |
20 |
|
Rules(md).ini |
[General] |
SpotlightRadius |
int |
175 |
|
Rules(md).ini |
[General] |
RevealTriggerRadius |
int |
5 |
|
Rules(md).ini |
[General] |
ChargeToDrainRatio |
float |
3.0 |
|
Rules(md).ini |
[General] |
WallBuildSpeedCoefficient |
float |
0.5 |
|
Rules(md).ini |
[General] |
ConditionYellowSparkingProbability |
float |
0.01 |
|
Rules(md).ini |
[General] |
ConditionRedSparkingProbability |
float |
0.02 |
|
Rules(md).ini |
[General] |
AITriggerSuccessWeightDelta |
float |
? |
|
Rules(md).ini |
[General] |
AITriggerFailureWeightDelta |
float |
? |
|
Rules(md).ini |
[General] |
AITriggerTrackRecordCoefficient |
float |
? |
|
Rules(md).ini |
[General] |
WeedCapacity |
int |
0 |
|
Rules(md).ini |
[General] |
FlashFrameTime |
int |
7 |
|
Rules(md).ini |
[General] |
RadarCombatFlashTime |
int |
21 |
|
Rules(md).ini |
[General] |
RadarEventSpeed |
float |
1.0 |
|
Rules(md).ini |
[General] |
RadarEventRotationSpeed |
float |
0.1 |
|
Rules(md).ini |
[General] |
RadarEventSuppressionDistances |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
RadarEventVisibilityDurations |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
RadarEventDurations |
vector<int> |
{} |
|
Rules(md).ini |
[General] |
RadarEventMinRadius |
int |
5 |
|
Rules(md).ini |
[General] |
RadarEventColorSpeed |
float |
0.05 |
|
Rules(md).ini |
[General] |
MyEffectivenessCoefficientDefault |
float |
0.0 |
|
Rules(md).ini |
[General] |
TargetEffectivenessCoefficientDefault |
float |
0.0 |
|
Rules(md).ini |
[General] |
TargetSpecialThreatCoefficientDefault |
float |
0.0 |
|
Rules(md).ini |
[General] |
TargetStrengthCoefficientDefault |
float |
0.0 |
|
Rules(md).ini |
[General] |
TargetDistanceCoefficientDefault |
float |
0.0 |
|
Rules(md).ini |
[General] |
DumbMyEffectivenessCoefficient |
float |
0.0 |
|
Rules(md).ini |
[General] |
DumbTargetEffectivenessCoefficient |
float |
0.0 |
|
Rules(md).ini |
[General] |
DumbTargetSpecialThreatCoefficient |
float |
0.0 |
|
Rules(md).ini |
[General] |
DumbTargetStrengthCoefficient |
float |
0.0 |
|
Rules(md).ini |
[General] |
DumbTargetDistanceCoefficient |
float |
0.0 |
|
Rules(md).ini |
[General] |
EnemyHouseThreatBonus |
int |
0.0 |
|
Rules(md).ini |
[General] |
VeinholeMonsterStrength |
int |
10000 |
|
Rules(md).ini |
[General] |
MaxVeinholeGrowth |
int |
1000 |
|
Rules(md).ini |
[General] |
VeinholeGrowthRate |
int |
100 |
|
Rules(md).ini |
[General] |
VeinholeShrinkRate |
int |
100 |
|
Rules(md).ini |
[General] |
VeinDamage |
int |
2 |
|
Rules(md).ini |
[General] |
VeinholeTypeClass |
TerrainType |
0 |
+
|
Rules(md).ini |
[General] |
DefaultMirageDisguises |
vector<TerrainType> |
{} |
+
|
Rules(md).ini |
[General] |
InfantryBlinkDisguiseTime |
int |
0 |
|
Rules(md).ini |
[General] |
MaximumQueuedObjects |
int |
5 |
|
Rules(md).ini |
[General] |
MaxWaypointPathLength |
int |
15 |
|
Rules(md).ini |
[General] |
TreeStrength |
int |
25 |
|
Rules(md).ini |
[General] |
EngineerCaptureLevel |
float |
1.0 |
|
Rules(md).ini |
[General] |
TalkBubbleTime |
float |
300 |
|
Terrain Control INI files |
[General] |
RampBase |
int |
0 |
|
Terrain Control INI files |
[General] |
RampSmooth |
int |
0 |
|
Terrain Control INI files |
[General] |
MMRampBase |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearTile |
int |
0 |
|
Terrain Control INI files |
[General] |
RoughTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToRoughLat |
int |
0 |
|
Terrain Control INI files |
[General] |
SandTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToSandLat |
int |
0 |
|
Terrain Control INI files |
[General] |
GreenTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToGreenLat |
int |
0 |
|
Terrain Control INI files |
[General] |
PaveTile |
int |
0 |
|
Terrain Control INI files |
[General] |
MiscPaveTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToPaveLat |
int |
0 |
|
Terrain Control INI files |
[General] |
HeightBase |
int |
0 |
|
Terrain Control INI files |
[General] |
BlackTile |
int |
0 |
|
Terrain Control INI files |
[General] |
CliffSet |
int |
0 |
|
Terrain Control INI files |
[General] |
ShorePieces |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterSet |
int |
0 |
|
Terrain Control INI files |
[General] |
Ice1Set |
int |
0 |
|
Terrain Control INI files |
[General] |
Ice2Set |
int |
0 |
|
Terrain Control INI files |
[General] |
IceShoreSet |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeSet |
int |
0 |
|
Terrain Control INI files |
[General] |
TrainBridgeSet |
int |
0 |
|
Terrain Control INI files |
[General] |
SlopeSetPieces |
int |
0 |
|
Terrain Control INI files |
[General] |
SlopeSetPieces2 |
int |
0 |
|
Terrain Control INI files |
[General] |
MonorailSlopes |
int |
0 |
|
Terrain Control INI files |
[General] |
Tunnels |
int |
0 |
|
Terrain Control INI files |
[General] |
TrackTunnels |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtTunnels |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtTrackTunnels |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterfallEast |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterfallWest |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterfallNorth |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterfallSouth |
int |
0 |
|
Terrain Control INI files |
[General] |
CliffRamps |
int |
0 |
|
Terrain Control INI files |
[General] |
PavedRoads |
int |
0 |
|
Terrain Control INI files |
[General] |
PavedRoadEnds |
int |
0 |
|
Terrain Control INI files |
[General] |
Medians |
int |
0 |
|
Terrain Control INI files |
[General] |
RoughGround |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtRoadJunction |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtRoadCurve |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtRoadStraight |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeTopLeft1 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeTopLeft2 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeBottomRight1 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeBottomRight2 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeTopRight1 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeTopRight2 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeBottomLeft1 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeBottomLeft2 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeMiddle1 |
int |
0 |
|
Terrain Control INI files |
[General] |
BridgeMiddle2 |
int |
0 |
|
Terrain Control INI files |
[General] |
DestroyableCliffs |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterCliffs |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterCaves |
int |
0 |
|
Terrain Control INI files |
[General] |
PavedRoadSlopes |
int |
0 |
|
Terrain Control INI files |
[General] |
DirtRoadSlopes |
int |
0 |
|
Terrain Control INI files |
[General] |
CrystalTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToCrystalLat |
int |
0 |
|
Terrain Control INI files |
[General] |
SwampTile |
int |
0 |
|
Terrain Control INI files |
[General] |
WaterToSwampLat |
int |
0 |
|
Terrain Control INI files |
[General] |
BlueMoldTile |
int |
0 |
|
Terrain Control INI files |
[General] |
ClearToBlueMoldLat |
int |
0 |
|
Terrain Control INI files |
[General] |
CrystalCliff |
int |
0 |
|
Terrain Control INI files |
[General] |
KodiakCrash |
int |
0 |
|