ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Pip: Difference between revisions
Jump to navigation
Jump to search
m Adding pip distortion note |
m see also |
||
Line 37: | Line 37: | ||
|} | |} | ||
== | == See also == | ||
* {{TTL|OccupyPip}} | |||
* [[Pip Distortion Bug]] |
Revision as of 10:23, 11 May 2008
Flag: | Pip |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: hardcoded values↓) |
Default: | green |
Applicable to: | InfantryTypes |
This flag specifies the graphical representation to use for an InfantryType loaded into a VehicleType with Template:TTL set. These types of special graphics are referred to as "pips".
Each value for Template:TTL denotes a specific frame of pips2.shp to use for the first pip of a loaded InfantryType. If the Template:TTL of that InfantryType is greater than 1, it will take up that many pips, with each pip beyond the first drawn using the fourth frame of pips2.shp.
Accepted values
All values are case-insensitive. Any other values will simply be ignored and the default used instead.
Value | Frame of pips2.shp |
---|---|
green
|
2 |
yellow
|
3 |
white
|
4 |
red
|
5 |
blue
|
6 |