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{{ModBar|dev=DeeZire|zh=yes|dates=?|version=2.6 (Director's Cut)|site=http://www.deezire.net/}} | |||
Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game. | Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game. | ||
Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions | Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions ({{fnl|1}}) to the 15 Zero Hour ones ({{fnl|2}}) for a total of 36 missions. | ||
==Homepage== | ==Homepage== | ||
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==References== | ==References== | ||
{{fn|1|2=[http://www.gamespot.com/features/2911873/index.html Generals Game Guide]}} | |||
{{fn|2|2=[http://www.neoseeker.com/resourcelink.html?rlid=142889&rid=132605 C&C Generals/Zero Hour FAQ/Walkthrough by Raining Metal]}} |
Revision as of 16:17, 27 May 2008
Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that adds some new units to every faction, reenables the Boss General as a playable faction, and adds 2 new boss factions to the game.
Due to its customizable coding, Pro:Gen is easy to modify and derivative works can be made from it. The latest version is version 2.6 (Director's Cut) which adds 21 Generals missions (1) to the 15 Zero Hour ones (2) for a total of 36 missions.