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Template:MindActions: Difference between revisions
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Nighthawk200 (talk | contribs) Update. |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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|Send to Grinder | |Send to Grinder | ||
|The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{ | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. | ||
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|Send to Bio Reactor | |Send to Bio Reactor | ||
|The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{ | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. | ||
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|Send to Hunt | |Send to Hunt | ||
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|- | |- | ||
|Send to Grinder | |Send to Grinder | ||
|The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{ | |The unit is sent to a Grinder structure and destroyed. Only works if the computer actually <i>has</i> a Grinder. A structure is defined as a Grinder if it has {{f|Grinding|yes|link}}. | ||
|- | |- | ||
|Send to Bio Reactor | |Send to Bio Reactor | ||
|The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{ | |The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. | ||
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|Send to Hunt | |Send to Hunt |
Latest revision as of 08:41, 27 November 2009
Displays the following table:
Mission | What happens |
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Add to Capturer's Team | The unit is recruited into the TeamType of the capturing unit, and carries out its associated ScriptType. |
Send to Grinder | The unit is sent to a Grinder structure and destroyed. Only works if the computer actually has a Grinder. A structure is defined as a Grinder if it has Grinding=yes. |
Send to Bio Reactor | The unit is sent to a Bio Reactor and is put in to generate power. Only works for InfantryTypes, and only if a Bio Reactor structure is present. A structure is defined as a Bio Reactor if it has InfantryAbsorb=yes or UnitAbsorb=yes. |
Send to Hunt | If in doubt, the AI will just tell the unit to charge at the enemy and attack. |
Used for AIMindControl tags. Edit this template to apply changes to all four pages.