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DemandLoadBuildup: Difference between revisions
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Creating per executable, one more |
Nighthawk200 (talk | contribs) m Template update. |
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|fs=yes | |fs=yes | ||
|ets=yes | |ets=yes | ||
|ra2obsolete=yes | |||
}} | }} | ||
If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen. | If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen. |
Revision as of 22:06, 7 March 2009
Flag: | DemandLoadBuildup |
File(s): | art(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | BuildingTypes |
Logic related to DemandLoadBuildup, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
If set, the buildup image for this building is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen.
In Red Alert 2 and Yuri's Revenge
Has no effect - not loaded from the ini files.