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Missile.PitchInitial: Difference between revisions

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Created page with "{{Flag |name=Missile.PitchInitial |files=rulesmd.ini |values=float |default=0 |types=AircraftType |extver=New in version 0.3. |ares=yes |aresflag=yes }} Defines the start..."
 
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[[Missile.TrailerSeparation]]
[[Missile.TrailerSeparation]]


[http://ares-developers.github.io/Ares-docs/new/custommissiles.html Ares documentation]
[http://ares-developers.github.io/Ares-docs/new/custommissiles.html#custom-missile-settings Ares documentation]

Latest revision as of 19:54, 15 May 2017

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Flag: Missile.PitchInitial
File(s): rulesmd.ini
Values: float
Default: 0
Extension Version: New in version 0.3.
Applicable to: AircraftType

This flag is part of Ares. Do not use it without Ares installed.



Defines the starting pitch of the missile before tilting up. Valid range is 0.0 (horizontal) to 1.0 (vertical). Defaults to 0.0.

See Also

Missile.Custom

Missile.PauseFrames

Missile.TiltFrames

Missile.PitchFinal

Missile.TurnRate

Missile.RaiseRate

Missile.Acceleration

Missile.Altitude

Missile.Damage

Missile.EliteDamage

Missile.BodyLength

Missile.LazyCurve

Missile.Warhead

Missile.EliteWarhead

Missile.TakeOffAnim

Missile.TrailerAnim

Missile.TrailerSeparation

Ares documentation