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SpecialAnim: Difference between revisions
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Created page with "SpecialAnims are used for object specific functional art such as silo anims, repair depot anims, grinder anims, tank bunker anims, and weapon charging anims." |
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SpecialAnims are used for object specific functional art such as silo anims, repair depot anims, grinder anims, tank bunker anims, and weapon charging anims. | SpecialAnims are used for object specific functional art such as silo anims, repair depot anims, grinder anims, tank bunker anims, and weapon charging anims. | ||
Just like [[PreProductionAnim]], a special animation will also be triggered whenever a harvester docks with a refinery. |
Revision as of 20:21, 5 August 2021
SpecialAnims are used for object specific functional art such as silo anims, repair depot anims, grinder anims, tank bunker anims, and weapon charging anims.
Just like PreProductionAnim, a special animation will also be triggered whenever a harvester docks with a refinery.