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Difference between revisions of "ArmorInfantryMult"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name=ArmorInfantryMult | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=percentage / float | ||
+ | |special=None | ||
+ | |default=None | ||
+ | |types=[[Countries]]| | ||
+ | |games=[[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example, | ||
+ | |||
+ | [France] | ||
+ | ArmorInfantryMult=.5 | ||
+ | |||
+ | This would multiply the armor of all infantry owned by France by .5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the [[InfantryTypes]] heading. | ||
+ | |||
+ | The value can either be specified as a floating point number, (i.e. .2 or .4) or as a percentage value (i.e. 20% or 40%). | ||
+ | |||
+ | [[Category:Rules(md).ini Flags]] |
Revision as of 07:33, 28 May 2006
Flag: | ArmorInfantryMult |
File(s): | Rules(md).ini |
Values: | percentage / float |
Special Values: | None |
Default: | None |
Applicable to: | Countries |
If used this tag defines a multiplier by which the armor value of all infantry owned by the respective house will be multiplied. For example,
[France] ArmorInfantryMult=.5
This would multiply the armor of all infantry owned by France by .5 (50%), so if an infantry unit originally had 100 armor, it would now have 150 armor. This tag only affects units listed under the InfantryTypes heading.
The value can either be specified as a floating point number, (i.e. .2 or .4) or as a percentage value (i.e. 20% or 40%).