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NODBarracks: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType is a Soviet barracks thus acts as a production facility for their InfantryTypes. Is also used by the AI for targeting purposes.
|name=NODBarracks
|values=Yes, no
|default=no
|types={{categ|Buildings}}
|games
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
Can be set to 'yes' or 'no'. Determines whether the building the tag is assigned to is a Nod (Soviet) barracks. This does NOT affect whether infantry are produced here. Seems to be used for AI purposes only.

Revision as of 17:23, 19 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: NODBarracks
File(s): rules(md).ini
Values: Yes, no
Default: no
Applicable to: Buildings


Can be set to 'yes' or 'no'. Determines whether the building the tag is assigned to is a Nod (Soviet) barracks. This does NOT affect whether infantry are produced here. Seems to be used for AI purposes only.