ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
FlakScatter: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
YaminoSelyc (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool|}} | |||
|types={{Categ|Projectiles}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to 'yes' or 'no' and specifies that the projectile should fire its warhead at cells randomly around the target rather than directly at it, although this is only a slight inaccuracy used to create the 'flak' effect. | Can be set to 'yes' or 'no' and specifies that the projectile should fire its warhead at cells randomly around the target rather than directly at it, although this is only a slight inaccuracy used to create the 'flak' effect. |
Latest revision as of 08:53, 11 September 2021
Flag: | FlakScatter |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | Projectiles |
Can be set to 'yes' or 'no' and specifies that the projectile should fire its warhead at cells randomly around the target rather than directly at it, although this is only a slight inaccuracy used to create the 'flak' effect.