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Difference between revisions of "NewTheater"
From ModEnc
(Rewrite (link style update, nice new table)) |
(Fallback) |
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}} | }} | ||
− | Specifies if an alternate [[image]] should be loaded for the object based on the map's theatre. If this is set, the game will replace the second character of the default filename into a different one, depending on the theatre | + | Specifies if an alternate [[image]] should be loaded for the object based on the map's theatre. If this is set, the game will replace the second character of the default filename into a different one, depending on the theatre. If the game cannot find an appropriately named image, it will fall back to "G" (for generic) as the second character in the image filename. |
{| style="border: 1px dashed #ccc; text-align: center; border-collapse: collapse;" border=1 | {| style="border: 1px dashed #ccc; text-align: center; border-collapse: collapse;" border=1 | ||
− | |+ Valid characters | + | |+ '''Valid characters''' |
! rowspan=2 style="background: #ccc" | Theatre | ! rowspan=2 style="background: #ccc" | Theatre | ||
! rowspan=2 style="background: #ccc" | Character | ! rowspan=2 style="background: #ccc" | Character | ||
Line 20: | Line 20: | ||
! style="background: #ccc" | RA2 | ! style="background: #ccc" | RA2 | ||
! style="background: #ccc" | YR | ! style="background: #ccc" | YR | ||
− | |- | + | |- |
| style="text-align: left; font-weight: bold;" | Generic | | style="text-align: left; font-weight: bold;" | Generic | ||
| {{Tt|G}} | | {{Tt|G}} | ||
+ | | {{Q}} | ||
| {{Y}} | | {{Y}} | ||
| {{Y}} | | {{Y}} | ||
− | + | |- | |
− | |- | ||
| style="text-align: left;" | Snow (arctic) | | style="text-align: left;" | Snow (arctic) | ||
| {{Tt|A}} | | {{Tt|A}} | ||
Line 62: | Line 62: | ||
| {{N}} | | {{N}} | ||
| {{Y}} | | {{Y}} | ||
− | |||
|} | |} | ||
− | + | {{NeedTesting}} | |
+ | It is not known if the fallback works in TS. | ||
==See also== | ==See also== | ||
[[Theatres]] | [[Theatres]] |
Revision as of 10:45, 11 June 2006
Flag: | {NewTheater |
File(s): | Art(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | BuildingTypes |
Specifies if an alternate image should be loaded for the object based on the map's theatre. If this is set, the game will replace the second character of the default filename into a different one, depending on the theatre. If the game cannot find an appropriately named image, it will fall back to "G" (for generic) as the second character in the image filename.
Theatre | Character | Works in | ||
---|---|---|---|---|
TS | RA2 | YR | ||
Generic | G | |||
Snow (arctic) | A | |||
Temperate | T | |||
Urban | U | |||
Desert | D | |||
Lunar | L | |||
NewUrban | N |
Template:NeedTesting It is not known if the fallback works in TS.