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IsTilter: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'true' or 'false' and specifies whether or not this VehicleType tilts when it moves up and down hills or across height variations on the terrain. Should only be used on VXL based units as it does not function on SHP base objects. This defaults to 'yes' so setting this to 'no' acts as an over-ride.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|special=none
|default=yes
|types={{Categ|VehicleTypes}}
|games=[[TS]], [[RA2]], [[YR]]
}}
 
Specifies whether this VehicleType should be drawn tilted when driving on slopes or rocked by {{TTL|Rocker|yes}} or {{TTL|DirectRocker|yes}} warheads. Does not work on SHP objects.

Revision as of 10:01, 10 August 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsTilter
File(s): Rules(md).ini
Values: boolean
Special Values: none
Default: yes
Applicable to: VehicleTypes


Specifies whether this VehicleType should be drawn tilted when driving on slopes or rocked by Template:TTL or Template:TTL warheads. Does not work on SHP objects.