ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

PrismType: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Undeezirefied, you can only define one structure
Line 1: Line 1:
{{DeeZireInclusion}}<br />
This is used by the PrsimSupportBeam logic. PrismType= defines which structure the Prism Cannon is, it has to be a valid building. You can only define one structure.
Tells the game code which structure the Prism Cannon is - must be a valid structure name from the [BuildingTypes]list and be defined as all structures are.

Revision as of 08:14, 6 August 2007

This is used by the PrsimSupportBeam logic. PrismType= defines which structure the Prism Cannon is, it has to be a valid building. You can only define one structure.