ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

PrismType

From ModEnc
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: PrismType
File(s): Rules(md).ini
Values: strings (Names of BuildingTypes)
Default: ?
Applicable to: General


This is used by the PrismSupportBeam logic. Defines which structure the Prism Cannon is, it has to be a valid building. You can only define one structure.