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AltNextScenario: Difference between revisions
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{{ | {{Flag | ||
This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|STRINGS|Map file name}} | |||
|default=? | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
}}<br /> | |||
This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is achieved by setting the Global Variable 1 to a value to 1 by trigger during a mission. This causes the game to use the map file defined by the flag to play rather than following the normal map selection procedure determined by mapsel.ini. Note that the file name specified here must match and correspond exactly with the file name for a mission as detailed in the battle.ini, mapsel.ini and mission.ini files. |
Revision as of 14:35, 1 December 2007
Flag: | AltNextScenario |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Map file name) |
Default: | ? |
This is used when the game sends you on an alternative secret mission instead of the next one in sequence, usually after the completion of a special objective during the mission. This is achieved by setting the Global Variable 1 to a value to 1 by trigger during a mission. This causes the game to use the map file defined by the flag to play rather than following the normal map selection procedure determined by mapsel.ini. Note that the file name specified here must match and correspond exactly with the file name for a mission as detailed in the battle.ini, mapsel.ini and mission.ini files.