ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Implementing Stealth Generators: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
=The code= | =The code= | ||
The user must append the vehicle and building lists, along with (optionally), the string tables. | |||
==Building== | ==Building== | ||
<pre>[MOGAPB] | <pre>[MOGAPB] | ||
UIName=Name:MOGAPB | |||
Name=Mobile Gap Generator | |||
Image=GAGAP | |||
BuildCat=Combat | |||
Prerequisite=GAGAP,GACNST | |||
CloakGenerator=yes | |||
Cloakable=yes | |||
CloakRadiusInCells=10 | |||
Strength=1000 | |||
Armor=steel | |||
TechLevel=-1 | |||
Adjacent=5 | Adjacent=5 | ||
HasRadialIndicator=yes | |||
UndeploysInto=MOGAPV | |||
Sight=10 | |||
Owner=British,Americans,Germans,French,Alliance,Russians,Confederates,Africans,Arabs,YuriCountry | |||
AIBasePlanningSide=0 | |||
Cost=2500 | |||
Soylent=2500 | |||
Points=250 | |||
Power=-50 | |||
Powered=yes | |||
Capturable=no | |||
Crewed=no | |||
ThreatPosed=10 | |||
AIBuildThis=no | AIBuildThis=no | ||
BaseNormal=yes | BaseNormal=yes | ||
Bombable=no | Bombable=no | ||
BuildLimit=-5 | BuildLimit=-5 | ||
ClickRepairable=no | ClickRepairable=no | ||
ImmuneToPsionics=yes | ImmuneToPsionics=yes | ||
IsBaseDefense=yes | IsBaseDefense=yes | ||
IsSimpleDeployer=no | IsSimpleDeployer=no | ||
RadarInvisible=yes | RadarInvisible=yes | ||
Repairable=yes | Repairable=yes | ||
SensorArray=yes | SensorArray=yes | ||
Warpable=no</pre> | Warpable=no</pre> | ||
<br /> | <br /> | ||
Line 49: | Line 52: | ||
<pre>[MOGAPV] | <pre>[MOGAPV] | ||
UIName=Name:MOGAPV | |||
Name=Mobile Gap Generator | |||
Image=SREF | |||
Prerequisite=GAGAP,FACTORY | |||
Strength=1000 | |||
Category=Support | |||
Armor=heavy | Armor=heavy | ||
Crusher=yes | Crusher=yes | ||
TechLevel=10 | |||
DeploysInto=MOGAPB | DeploysInto=MOGAPB | ||
Sight=10 | |||
Speed=5 | |||
Owner=Americans,Alliance,Germans,French,British | |||
Cost=2500 | |||
Soylent=2500 | |||
Points=250 | |||
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} | Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} | ||
MovementZone=Crusher | MovementZone=Crusher | ||
OmniCrushResistant=yes | OmniCrushResistant=yes | ||
AllowedToStartInMultiplayer=no | |||
Bombable=no | |||
BuildLimit=-5 | |||
ImmuneToPsionics=yes | |||
Parasiteable=no | Parasiteable=no | ||
RadarInvisible=yes | RadarInvisible=yes | ||
SelfHealing=yes | SelfHealing=yes | ||
Size=4 | Size=4 | ||
StupidHunt=yes | StupidHunt=yes | ||
Trainable=no | Trainable=no | ||
Warpable=no | Warpable=no | ||
Weight=3</pre> | Weight=3</pre> | ||
[[category:Tutorials]] | [[category:Tutorials]] |
Revision as of 20:25, 26 March 2008
This creates a Mobile stealth Generator like the one in Firestorm.
The code
The user must append the vehicle and building lists, along with (optionally), the string tables.
Building
[MOGAPB] UIName=Name:MOGAPB Name=Mobile Gap Generator Image=GAGAP BuildCat=Combat Prerequisite=GAGAP,GACNST CloakGenerator=yes Cloakable=yes CloakRadiusInCells=10 Strength=1000 Armor=steel TechLevel=-1 Adjacent=5 HasRadialIndicator=yes UndeploysInto=MOGAPV Sight=10 Owner=British,Americans,Germans,French,Alliance,Russians,Confederates,Africans,Arabs,YuriCountry AIBasePlanningSide=0 Cost=2500 Soylent=2500 Points=250 Power=-50 Powered=yes Capturable=no Crewed=no ThreatPosed=10 AIBuildThis=no BaseNormal=yes Bombable=no BuildLimit=-5 ClickRepairable=no ImmuneToPsionics=yes IsBaseDefense=yes IsSimpleDeployer=no RadarInvisible=yes Repairable=yes SensorArray=yes Warpable=no
Vehicle
[MOGAPV] UIName=Name:MOGAPV Name=Mobile Gap Generator Image=SREF Prerequisite=GAGAP,FACTORY Strength=1000 Category=Support Armor=heavy Crusher=yes TechLevel=10 DeploysInto=MOGAPB Sight=10 Speed=5 Owner=Americans,Alliance,Germans,French,British Cost=2500 Soylent=2500 Points=250 Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MovementZone=Crusher OmniCrushResistant=yes AllowedToStartInMultiplayer=no Bombable=no BuildLimit=-5 ImmuneToPsionics=yes Parasiteable=no RadarInvisible=yes SelfHealing=yes Size=4 StupidHunt=yes Trainable=no Warpable=no Weight=3