ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Voxel (INI flag): Difference between revisions

From ModEnc
Jump to navigation Jump to search
m Template fix
m Template fix
Line 2: Line 2:
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values=string
|values=string
|types=VehicleTypes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes

Revision as of 14:28, 5 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Voxel (INI flag)
File(s): Art(md).ini
Values: string

This entry was copied from XGamer's Red Alert 2 ART.INI Guide for the sake of completeness. As it is not our intention to rip off XGamer's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of ART.INI Guide.



Specifies whether or not the unit’s image file (dictated by its header) is a voxel, and thus the game should treat it differently than a SHP file. Some tags will check this tag first to see if it is set to “yes”.