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ArmorDefensesMult: Difference between revisions

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Nighthawk200 (talk | contribs)
m Template Updated
Nighthawk200 (talk | contribs)
m Template update. Testing template removed.
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{{Flag
{{Flag
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|ini=rules}}
|values=percentage / float
|values={{values|percentages}}
|default=1.0
|default=1.0
|types={{Categ|Countries}}
|types={{Categ|Countries}}
Line 11: Line 11:


Specifies a multiplier to the armour applied to all {{TTL|BuildingTypes}} which have {{TTL|BuildCat|Combat}} set owned by this country. See also [[Armor Multipliers]].
Specifies a multiplier to the armour applied to all {{TTL|BuildingTypes}} which have {{TTL|BuildCat|Combat}} set owned by this country. See also [[Armor Multipliers]].
{{NeedTesting}}
It is not known what is the relation between this setting and {{Tt|[[Armor#In Difficulty|Armor]]}} set under the {{TTL|Difficulty}} sections.

Revision as of 22:04, 20 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ArmorDefensesMult
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 1.0
Applicable to: Countries


Specifies a multiplier to the armour applied to all Template:TTL which have Template:TTL set owned by this country. See also Armor Multipliers.