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Gravity: Difference between revisions

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Added a greater explanation based on personal knowledge- LT Albrecht
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Sets a constant used in calculating the gravity effect on ballistic missiles (anything with Arcing=1/yes/true) The default setting is 1, the higher the setting the faster and lower the shells fly, with 50 enough to drastically flatten the arcs to something resembling normality at about range 1-8. However, at certain elevations and angles units will miss, hitting behind or next to their target.
Sets a constant used in calculating the gravity effect on ballistic missiles (anything with Arcing=1/yes/true) The default setting is 1, the higher the setting the faster and lower the shells fly, with 50 enough to drastically flatten the arcs to something resembling normality at about range 1-8. However, at certain elevations and angles units will miss, hitting behind or next to their target.

Revision as of 17:37, 2 February 2009


Sets a constant used in calculating the gravity effect on ballistic missiles (anything with Arcing=1/yes/true) The default setting is 1, the higher the setting the faster and lower the shells fly, with 50 enough to drastically flatten the arcs to something resembling normality at about range 1-8. However, at certain elevations and angles units will miss, hitting behind or next to their target.