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Great. I'm guilty of it, too; no idea about the games supporting this - gut feeling is TS and FS support it, too, maybe even RA
m Blast!
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{{flag|name=Text|files=eva(md).ini|values=String|types=EVA sound sections|ra2=yes|yr=yes|rp=yes}}
==In {{eva}}==
{{flag|name=Text|files={{eva}}|values=String|types=EVA sound sections|ra2=yes|yr=yes|rp=yes}}
<tt>Text=</tt>, from eva(md).ini, serves no actual purpose in the game. It's nothing but a place for the author to note what exactly this particular EVA sound overlay says.
<tt>Text=</tt>, from eva(md).ini, serves no actual purpose in the game. It's nothing but a place for the author to note what exactly this particular EVA sound overlay says.


 
==In {{subtitle}}==
{{flag|name=Text|files=subtitle.txt|values=String|types=Subtitle sections|ra2=yes|yr=yes|rp=yes}}
{{flag|name=Text|files={{subtitle}}|values=String|types=Subtitle sections|ra2=yes|yr=yes|rp=yes}}
In [[Subtitle|subtitle.txt]] sections, {{f|Text|""}} is used to define the actual statement of the given subtitle.
In [[Subtitle|subtitle.txt]] sections, {{f|Text|""}} is used to define the actual statement of the given subtitle.



Revision as of 01:55, 11 December 2009

In Eva(md).ini

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Text
File(s): Eva(md).ini
Values: String
Applicable to: EVA sound sections


Text=, from eva(md).ini, serves no actual purpose in the game. It's nothing but a place for the author to note what exactly this particular EVA sound overlay says.

In subtitle.txt

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Text
File(s): subtitle.txt
Values: String
Applicable to: Subtitle sections


In subtitle.txt sections, Text="" is used to define the actual statement of the given subtitle.