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UseTurretShadow: Difference between revisions

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Mevitar (talk | contribs)
adding missing tag description
 
Mevitar (talk | contribs)
a minor fix
Line 2: Line 2:
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values={{values|boolean}}
|values={{values|boolean}}
|types={{Categ|VehicleTypes}} (shp turrets only)
|types={{Categ|VehicleTypes}} (shp only)
|default=no
|default=no
|games
|games

Revision as of 10:29, 27 October 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: UseTurretShadow
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes (shp only)


If set, this tag tells the game to draw this object's turret shadow on the ground. It works only for shp turrets.