ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

JumpJetTurnRate: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Mrwinde (talk | contribs)
No edit summary
Mrwinde (talk | contribs)
No edit summary
Line 1: Line 1:
{{Flag
{{Flag
|name=JumpJetTurnRate
|name={{FLAGNAME}}
|files={{categ|ini=rules}}
|files={{categ|ini=rules}}
|types={{categ|InfantryTypes}}, {{categ|VehicleTypes}}
|types={{categ|InfantryTypes}}, {{categ|VehicleTypes}}
|values={{values|unsigned integers}}
|values={{values|unsigned integers}}
|default=[[TurnRate]]
|default=[[TurnRate]]
|ts=yes
|fs=yes
|hp=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes

Revision as of 20:36, 15 May 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Template:FLAGNAME
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: TurnRate
Applicable to: InfantryTypes, VehicleTypes


The rate of turn of this unit which has Jumpjet=yes assigned when flying.

See also