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SkipMapSelect: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' in single player missions only. When set to 'no' the player is given the campaign map screen when they finish the mission, so that they can select the next stage of progression. When set to 'yes', | |name={{PAGENAME}} | ||
|files={{Categ|Maps}} | |||
|types={{Categ|Basic}} | |||
|values={{Values|boolean}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Can be set to 'yes' or 'no', used in single player missions only. When set to 'no' the player is given the campaign map screen when they finish the mission, so that they can select the next stage of progression. When set to 'yes', the map selection is skipped, instead the game loads up the next mission as defined in the {{ini|mapsel}} file. |
Latest revision as of 11:22, 4 September 2019
Flag: | SkipMapSelect |
File(s): | Maps |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | Basic |
Can be set to 'yes' or 'no', used in single player missions only. When set to 'no' the player is given the campaign map screen when they finish the mission, so that they can select the next stage of progression. When set to 'yes', the map selection is skipped, instead the game loads up the next mission as defined in the mapsel(md).ini file.