ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
BridgeVoxelMax: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|values={{Values|unsigned integer}} | |||
|files={{ini|rules}} | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
{{obsolete|{{ts}} to {{yr}}}} | |||
Used to control maximum debris from each destroyed bridge section. Debris in question being presumably [[ExplosiveVoxelDebris]]. | |||
This entry is read but is not used. |
Latest revision as of 00:49, 7 December 2019
Flag: | BridgeVoxelMax |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Logic related to BridgeVoxelMax, as a whole or in part, is obsolete in Tiberian Sun to Yuri's Revenge.
Used to control maximum debris from each destroyed bridge section. Debris in question being presumably ExplosiveVoxelDebris.
This entry is read but is not used.