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This stuff needs confirmation from other veteran modders |
m attackmovetar is unused |
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Line 15: | Line 15: | ||
*''ForceShield (YR)'' | *''ForceShield (YR)'' | ||
*TibSunBug | *TibSunBug | ||
* | *AttackMoveTar | ||
*''GeneticMutator (YR)'' | *''GeneticMutator (YR)'' | ||
*Heal | *Heal |
Revision as of 18:46, 25 March 2005
Superweapon Actions
The following is a list of known Action=s, quoted from DeeZire's INI Guide. The already used ones are emphasized.
- ParaDrop
- LightningStorm
- ChronoSphere
- ChronoWarp
- SpyPlane (YR)
- Nuke
- AmerParaDrop
- IronCurtain
- Airstrike (YR)
- PsychicReveal (YR)
- Sabotage
- ForceShield (YR)
- TibSunBug
- AttackMoveTar
- GeneticMutator (YR)
- Heal
- AttackMoveNav
- SellUnit
- Eaten
- PsychicDominator (YR)
- Tote
- Demolish
- EnterTunnel
- TogglePower
- AreaAttack
- NoEnter
- Sell
- NoSell
- GRepair
- NoForceShield (YR)
- IvanBomb
- Self
- DisarmBomb
- NoGRepair
- NoDeploy
- GuardArea
- AttackSupport
- NoRepair
- NoEnterTunnel
- DetonateAll
- PlaceBeacon
- SelectBeacon
Note: Tote, Heal, TogglePower are quite often utilized in mods.